Player Matchup

Tiamat
Tiamat
Diamond I
McThroat
Tiamat
Diamond I
Level 118
God Stats
23W - 15L
1,782 SR
Queue Stats
275W - 161L
2,293 MMR
Party 2
Atlas
Atlas
Masters
Trill GDS
Atlas
Masters
Level 154
God Stats
58W - 25L
1,767 SR
Queue Stats
776W - 546L
2,565 MMR
Solo
Vamana
Vamana
Masters
oFlustered
Vamana
Masters
Level 145
God Stats
15W - 9L
1,700 SR
Queue Stats
99W - 52L
2,663 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 139
1,750 SR
2,507 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,707 SR
2,492 MMR
Chronos
Chronos
Diamond III
ElGríngo
Chronos
Diamond III
Level 124
God Stats
5W - 4L
1,747 SR
Queue Stats
511W - 526L
2,243 MMR
Solo
Bastet
Bastet
Masters
morduhkai
Bastet
Masters
Level 157
God Stats
2W - 3L
1,663 SR
Queue Stats
280W - 198L
2,663 MMR
Party 1
Achilles
Achilles
Masters
n0sWaLV2
Achilles
Masters
Level 160
God Stats
25W - 18L
1,711 SR
Queue Stats
404W - 325L
2,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
McThroat
Tiamat
19
6 / 3 / 5
13,435
707
18,995
14,473
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Trill GDS
Atlas
18
3 / 3 / 9
13,927
733
15,564
22,170
26,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
oFlustered
Vamana
17
3 / 4 / 7
12,412
653
11,547
19,695
18,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
FenrirShivaAresThothGeb

VS

Bans
Ah Muzen CabPersephoneNoxHeraZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElGríngo
Chronos
16
1 / 5 / 8
11,353
598
13,688
14,947
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
morduhkai
Bastet
18
4 / 1 / 6
12,666
667
16,437
15,914
8,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
n0sWaLV2
Achilles
16
5 / 6 / 4
11,920
627
16,015
23,731
24,762
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
10
10
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
ElGríngo
Chronos
1
5
8
1
W
Tiamat
McThroat
Tiamat
6
3
5
2.83
W
Atlas
Trill GDS
Atlas
3
3
9
2.5
L
Bastet
morduhkai
Bastet
4
1
6
7
L
Achilles
n0sWaLV2
Achilles
5
6
4
1.17
W
Vamana
oFlustered
Vamana
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
46,140
56,338
Taken
54,592
55,522
Mitigated
38,869
17,309
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ElGríngo
Chronos
13,688
4,312
0
2,244
14,947
5,400
779
10,283
4,664
40,829
0
W
Tiamat
McThroat
Tiamat
18,995
1,148
543
4,403
14,473
10,528
464
2,108
12,199
70,815
0
W
Atlas
Trill GDS
Atlas
15,564
5,299
1,457
5,135
22,170
26,267
423
5,649
16,081
43,738
0
L
Bastet
morduhkai
Bastet
16,437
5,286
0
5,131
15,914
8,707
408
10,013
5,901
0
52,473
L
Achilles
n0sWaLV2
Achilles
16,015
4,583
0
1,716
23,731
24,762
0
14,664
9,067
0
45,108
W
Vamana
oFlustered
Vamana
11,547
5,437
361
5,410
19,695
18,727
1,338
5,539
13,859
0
44,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
35,939
251
Minions Killed
187
10
Camps Cleared
7
1,045,142
Distance Traveled
1,029,130
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,353
598
70
4
1
336,193
5
W
Tiamat
13,435
707
132
7
6
348,476
1
W
Atlas
13,927
733
48
3
1
328,759
5
L
Bastet
12,666
667
68
4
3
391,361
3
L
Achilles
11,920
627
49
3
3
301,576
4
W
Vamana
12,412
653
71
4
3
367,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role