Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NextPirateKing
Nu Wa
Level 24
God Stats
1W - 2L
1,607 SR
Queue Stats
15W - 35L
1,233 Elo+
Party 3
Awilix
Awilix
Ober Kool
Awilix
Level 47
God Stats
0W - 2L
1,266 SR
Queue Stats
22W - 44L
1,253 Elo+
Party 3
Yemoja
Yemoja
dnean
Yemoja
Level 28
God Stats
5W - 11L
1,475 SR
Queue Stats
5W - 13L
1,289 Elo+
Party 2
Jing Wei
Jing Wei
fairyabsinthe
Jing Wei
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 13L
1,289 Elo+
Party 2
Team Averages
Level 34
1,513 SR
1,313 Elo+

VS

Team Averages
Level 91
1,356 SR
1,321 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BriDeFeu
Arachne
Level 54
God Stats
28W - 17L
1,274 SR
Queue Stats
142W - 213L
1,218 Elo+
Party 1
Nu Wa
Nu Wa
MommyCaroline
Nu Wa
Level 87
God Stats
134W - 161L
1,343 SR
Queue Stats
224W - 332L
1,214 Elo+
Party 1
Mulan
Mulan
PapaStephane
Mulan
Level 107
God Stats
16W - 22L
1,303 SR
Queue Stats
280W - 407L
1,213 Elo+
Party 1
Sylvanus
Sylvanus
Thralldin
Sylvanus
Level 103
God Stats
5W - 8L
1,358 SR
Queue Stats
10W - 9L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 4 / 2
9,433
429
9,538
12,615
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 5 / 7
11,222
510
19,388
14,302
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Ober Kool
Awilix
16
1 / 10 / 5
9,685
440
7,230
20,513
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
dnean
Yemoja
13
0 / 5 / 6
9,075
413
7,174
13,816
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
fairyabsinthe
Jing Wei
16
6 / 6 / 3
10,542
479
11,127
16,604
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
5 / 3 / 9
11,465
521
18,141
18,577
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
BriDeFeu
Arachne
18
9 / 1 / 3
11,352
516
7,217
14,408
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 15
10,486
477
14,626
13,892
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 9
12,298
559
13,591
19,549
15,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Thralldin
Sylvanus
16
4 / 4 / 8
9,820
446
7,916
21,901
15,884
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
15
Kills
29
30
Deaths
15
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
2
0.75
W
Hou Yi
 
Hou Yi
5
3
9
3.17
W
Arachne
BriDeFeu
Arachne
9
1
3
10.5
W
4
5
15
2.3
L
6
5
7
1.9
L
Awilix
Ober Kool
Awilix
1
10
5
0.35
W
7
2
9
5.75
W
Sylvanus
Thralldin
Sylvanus
4
4
8
2
L
Yemoja
dnean
Yemoja
0
5
6
0.6
L
Jing Wei
fairyabsinthe
Jing Wei
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,457
Damage
61,491
77,850
Taken
88,327
36,895
Mitigated
47,989
16,585
Healing
38,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,538
374
0
1,030
12,615
9,910
342
2,604
9,593
46,096
0
W
Hou Yi
 
Hou Yi
18,141
6,181
0
7,224
18,577
6,687
1,572
6,654
11,664
0
108,902
W
Arachne
BriDeFeu
Arachne
7,217
4,811
0
3,210
14,408
5,281
570
3,630
10,703
0
82,721
W
14,626
3,571
0
3,461
13,892
4,212
980
7,121
6,581
50,258
2,519
L
19,388
5,253
0
2,232
14,302
3,326
2,230
5,658
8,565
64,169
0
L
Awilix
Ober Kool
Awilix
7,230
2,940
0
4,068
20,513
6,347
544
5,163
14,730
0
66,533
W
13,591
1,943
0
10,827
19,549
15,925
543
8,733
10,329
0
74,505
W
Sylvanus
Thralldin
Sylvanus
7,916
1,595
4,473
8,939
21,901
15,884
555
9,132
12,691
29,654
0
L
Yemoja
dnean
Yemoja
7,174
960
1,313
2,294
13,816
13,133
688
4,545
9,219
32,737
0
L
Jing Wei
fairyabsinthe
Jing Wei
11,127
8,530
0
5,648
16,604
4,179
1,323
3,908
12,661
0
51,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,957
Gold Earned
55,421
431
Minions Killed
538
0
Camps Cleared
0
2,000,289
Distance Traveled
2,076,283
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,433
429
72
3
0
424,474
5
W
Hou Yi
11,465
521
171
8
0
358,474
5
W
Arachne
11,352
516
132
6
0
507,994
3
W
Nu Wa
10,486
477
69
3
0
383,147
12
L
Nu Wa
11,222
510
89
4
0
368,425
2
L
Awilix
9,685
440
108
5
0
416,874
0
W
Mulan
12,298
559
127
6
0
451,594
13
W
Sylvanus
9,820
446
39
2
0
375,074
3
L
Yemoja
9,075
413
42
2
0
371,257
2
L
Jing Wei
10,542
479
120
5
0
419,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role