Player Matchup

Achilles
Achilles
Firebellybilly
Achilles
Level 121
God Stats
5W - 2L
1,402 SR
Queue Stats
120W - 109L
1,549 Elo+
Party 4
Thoth
Thoth
MediateJeans637
Thoth
Level 65
God Stats
0W - 1L
1,521 SR
Queue Stats
17W - 22L
1,384 Elo+
Party 4
Ymir
Ymir
NateReallySucks
Ymir
Level 116
God Stats
11W - 5L
1,885 SR
Queue Stats
59W - 47L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
RaibowBoye
Amaterasu
Level 59
God Stats
1W - 4L
1,309 SR
Queue Stats
7W - 8L
1,413 Elo+
Party 4
Izanami
Izanami
oKx5o
Izanami
Level 102
God Stats
2W - 1L
1,789 SR
Queue Stats
23W - 18L
1,566 Elo+
Party 1
Team Averages
Level 93
1,581 SR
1,501 Elo+

VS

Team Averages
Level 99
1,541 SR
1,510 Elo+
Atlas
Atlas
G0tz0n
Atlas
Level 124
God Stats
5W - 5L
1,552 SR
Queue Stats
136W - 154L
1,502 Elo+
Party 3
Mercury
Mercury
TabsX_-
Mercury
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 326L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
Xngel
Zhong Kui
Level 123
God Stats
5W - 7L
1,442 SR
Queue Stats
132W - 145L
1,512 Elo+
Party 3
Izanami
Izanami
iStrelz
Izanami
Level 62
God Stats
93W - 78L
1,582 SR
Queue Stats
252W - 249L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
xMiniBx
Jormungandr
Level 119
God Stats
5W - 3L
1,630 SR
Queue Stats
161W - 181L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 2 / 2
5,931
494
4,877
8,717
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 4
5,914
493
6,118
4,948
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 2 / 5
7,076
590
7,842
10,993
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
RaibowBoye
Amaterasu
9
0 / 6 / 3
5,147
429
3,392
10,204
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
oKx5o
Izanami
10
2 / 6 / 1
6,203
517
4,440
8,031
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
G0tz0n
Atlas
9
4 / 6 / 2
5,969
497
4,094
11,916
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TabsX_-
Mercury
11
2 / 1 / 3
6,344
529
5,399
7,352
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Xngel
Zhong Kui
10
3 / 3 / 4
6,658
555
6,976
7,820
4,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
iStrelz
Izanami
13
4 / 2 / 2
7,613
634
6,479
7,552
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xMiniBx
Jormungandr
12
5 / 0 / 5
7,604
634
7,637
6,329
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
18
18
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
2
2
2
W
Atlas
G0tz0n
Atlas
4
6
2
0.83
L
1
2
4
1.5
L
6
2
5
4.25
L
Amaterasu
RaibowBoye
Amaterasu
0
6
3
0.25
W
Mercury
TabsX_-
Mercury
2
1
3
3.5
W
Zhong Kui
Xngel
Zhong Kui
3
3
4
1.67
W
Izanami
iStrelz
Izanami
4
2
2
2.5
L
Izanami
oKx5o
Izanami
2
6
1
0.42
W
Jormungandr
xMiniBx
Jormungandr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
30,585
42,893
Taken
40,969
22,338
Mitigated
20,271
7,410
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,877
1,366
0
2,131
8,717
4,370
0
4,357
4,360
0
23,603
W
Atlas
G0tz0n
Atlas
4,094
2,145
113
1,614
11,916
5,970
0
6,096
5,820
12,260
0
L
6,118
497
0
500
4,948
1,364
325
2,613
2,335
32,419
0
L
7,842
2,505
0
1,349
10,993
10,106
29
4,677
6,316
22,529
0
L
Amaterasu
RaibowBoye
Amaterasu
3,392
1,550
236
2,016
10,204
5,126
171
5,818
4,386
0
21,316
W
Mercury
TabsX_-
Mercury
5,399
2,663
0
179
7,352
1,980
0
835
6,517
0
41,698
W
Zhong Kui
Xngel
Zhong Kui
6,976
682
0
2,140
7,820
4,940
126
4,128
3,692
31,350
0
W
Izanami
iStrelz
Izanami
6,479
4,607
0
1,333
7,552
2,052
1,066
1,295
6,257
0
53,775
L
Izanami
oKx5o
Izanami
4,440
3,883
0
1,178
8,031
1,372
1,112
1,242
6,789
0
35,836
W
Jormungandr
xMiniBx
Jormungandr
7,637
2,299
0
1,462
6,329
5,329
364
1,606
4,723
34,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
34,188
259
Minions Killed
328
0
Camps Cleared
0
1,148,345
Distance Traveled
1,112,135
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,931
494
49
4
0
264,499
5
W
Atlas
5,969
497
9
1
0
214,978
0
L
Thoth
5,914
493
64
5
0
238,723
4
L
Ymir
7,076
590
33
3
0
226,129
1
L
Amaterasu
5,147
429
36
3
0
237,200
4
W
Mercury
6,344
529
70
6
0
260,805
0
W
Zhong Kui
6,658
555
67
6
0
202,630
0
W
Izanami
7,613
634
119
10
0
219,281
1
L
Izanami
6,203
517
77
6
0
181,794
0
W
Jormungandr
7,604
634
63
5
0
214,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role