Player Matchup

Loki
Loki
CHASUSBOI
Loki
Level 87
God Stats
0W - 2L
1,263 SR
Queue Stats
29W - 54L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
FanaticWeiner97
Ah Puch
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 216L
1,529 Elo+
Party 1
Tyr
Tyr
Smiteguy321
Tyr
Level 82
God Stats
23W - 19L
1,550 SR
Queue Stats
107W - 153L
1,509 Elo+
Party 1
Team Averages
Level 92
1,438 SR
1,476 Elo+

VS

Team Averages
Level 37
1,567 SR
1,513 Elo+
Horus
Horus
Mechlingjt
Horus
Level 42
God Stats
2W - 2L
1,545 SR
Queue Stats
62W - 59L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Slim Jimmii
Kukulkan
Level 66
God Stats
5W - 1L
1,655 SR
Queue Stats
45W - 52L
1,478 Elo+
Party 2
Bellona
Bellona
TheForiegn
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
8 / 0 / 10
12,646
744
11,590
10,789
4,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 0 / 13
12,261
721
12,311
8,395
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 0 / 9
12,817
754
20,610
17,764
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 5 / 0
10,010
589
7,052
19,385
20,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Slim Jimmii
Kukulkan
15
0 / 5 / 0
9,480
558
13,200
11,529
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TheForiegn
Bellona
12
0 / 10 / 0
8,790
517
3,126
23,064
16,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
20
Kills
0
0
Deaths
20
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
8
0
10
13
L
2
0
13
8.5
W
Horus
0
5
0
0
W
Kukulkan
Slim Jimmii
Kukulkan
0
5
0
0
L
10
0
9
14.5
W
Bellona
TheForiegn
Bellona
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
23,378
36,948
Taken
53,978
20,776
Mitigated
41,777
15,698
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,590
997
0
5,766
10,789
4,058
835
3,373
7,416
0
65,770
L
12,311
582
0
4,034
8,395
3,453
921
3,759
4,636
59,203
0
W
Horus
7,052
3,253
5,140
6,313
19,385
20,916
0
5,755
13,384
0
13,845
W
Kukulkan
Slim Jimmii
Kukulkan
13,200
1,516
0
144
11,529
3,904
126
1,500
9,763
56,636
0
L
20,610
2,488
0
5,898
17,764
13,265
541
7,114
10,650
293
35,217
W
Bellona
TheForiegn
Bellona
3,126
544
0
944
23,064
16,957
0
5,211
17,422
0
16,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
28,280
213
Minions Killed
138
14
Camps Cleared
2
988,666
Distance Traveled
831,723
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,646
744
82
5
6
355,007
0
L
Ah Puch
12,261
721
98
6
5
272,398
0
W
Horus
10,010
589
10
1
0
293,433
4
W
Kukulkan
9,480
558
96
6
1
272,397
3
L
Tyr
12,817
754
33
2
3
361,261
2
W
Bellona
8,790
517
32
2
1
265,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role