Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
JuavezLeblanco
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 203L
1,513 Elo+
Party 3
Cupid
Cupid
MrPachorra
Cupid
Level 125
God Stats
21W - 18L
1,592 SR
Queue Stats
114W - 106L
1,600 Elo+
Party 2
Zeus
Zeus
Petrachi
Zeus
Level 59
God Stats
16W - 15L
1,501 SR
Queue Stats
70W - 66L
1,532 Elo+
Party 2
Artio
Artio
SleepySam13
Artio
Level 107
God Stats
2W - 2L
1,621 SR
Queue Stats
33W - 37L
1,560 Elo+
Party 3
Team Averages
Level 109
1,543 SR
1,541 Elo+

VS

Team Averages
Level 115
1,532 SR
1,503 Elo+
Bacchus
Bacchus
CrownTempest
Bacchus
Level 109
God Stats
3W - 1L
1,563 SR
Queue Stats
7W - 3L
1,441 Elo+
Party 1
Horus
Horus
KillerVerse
Horus
Level 43
God Stats
10W - 9L
1,545 SR
Queue Stats
41W - 46L
1,585 Elo+
Solo
Neith
Neith
NATERT0TS
Neith
Level 149
God Stats
5W - 2L
1,779 SR
Queue Stats
143W - 141L
1,533 Elo+
Party 1
Olorun
Olorun
SirShado
Olorun
Level 125
God Stats
1W - 1L
1,302 SR
Queue Stats
81W - 84L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
SwordsaintSeven
Zhong Kui
Level 150
God Stats
23W - 13L
1,472 SR
Queue Stats
305W - 225L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 9 / 7
10,082
480
9,422
22,750
27,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
18
2 / 10 / 3
11,437
545
8,853
20,599
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
18
9 / 6 / 6
12,193
581
15,870
16,561
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
13
1 / 12 / 3
9,134
435
10,041
14,450
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 0
9,383
447
5,421
25,531
16,223
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrownTempest
Bacchus
16
3 / 5 / 18
11,473
546
7,226
19,705
24,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 3 / 11
13,367
637
14,064
20,796
14,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
NATERT0TS
Neith
20
18 / 1 / 17
14,721
701
28,237
14,399
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
SirShado
Olorun
19
4 / 6 / 12
12,747
607
11,460
20,265
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
SwordsaintSeven
Zhong Kui
18
13 / 3 / 12
13,097
624
14,988
14,692
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
17
Kills
45
45
Deaths
18
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
9
7
0.72
W
Bacchus
CrownTempest
Bacchus
3
5
18
2.4
L
Cliodhna
2
10
3
0.35
W
7
3
11
4.17
L
Cupid
9
6
6
2
W
Neith
NATERT0TS
Neith
18
1
17
26.5
L
Zeus
1
12
3
0.21
W
Olorun
SirShado
Olorun
4
6
12
1.67
L
2
8
0
0.25
W
Zhong Kui
SwordsaintSeven
Zhong Kui
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,607
Damage
75,975
99,891
Taken
89,857
58,904
Mitigated
63,918
23,620
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,422
1,636
366
3,386
22,750
27,225
0
7,834
14,916
44,313
0
W
Bacchus
CrownTempest
Bacchus
7,226
704
338
2,722
19,705
24,659
38
7,439
12,266
24,252
0
L
Cliodhna
8,853
197
0
6,205
20,599
7,128
0
6,554
14,045
0
77,939
W
14,064
5,885
1,933
5,455
20,796
14,769
1,046
6,405
14,391
0
77,325
L
Cupid
15,870
7,300
0
4,265
16,561
4,968
1,044
7,771
8,790
0
72,818
W
Neith
NATERT0TS
Neith
28,237
11,587
0
6,083
14,399
7,670
4,316
5,941
8,458
0
128,250
L
Zeus
10,041
796
0
1,097
14,450
3,360
43
5,000
9,450
44,760
0
W
Olorun
SirShado
Olorun
11,460
7,257
2,342
7,732
20,265
8,460
3,288
5,572
14,693
100,162
0
L
5,421
682
145
8,156
25,531
16,223
0
6,515
19,016
44,069
0
W
Zhong Kui
SwordsaintSeven
Zhong Kui
14,988
1,374
0
2,178
14,692
8,360
3,775
1,813
12,879
66,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
65,405
459
Minions Killed
571
0
Camps Cleared
0
1,858,313
Distance Traveled
2,007,470
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,082
480
57
3
0
330,449
2
W
Bacchus
11,473
546
25
1
0
440,620
1
L
Cliodhna
11,437
545
131
6
0
430,147
2
W
Horus
13,367
637
124
6
0
387,409
4
L
Cupid
12,193
581
116
6
0
367,265
2
W
Neith
14,721
701
190
9
0
388,515
4
L
Zeus
9,134
435
77
4
0
377,180
3
W
Olorun
12,747
607
142
7
0
387,834
2
L
Artio
9,383
447
78
4
0
353,272
3
W
Zhong Kui
13,097
624
90
4
0
403,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role