Player Matchup

Horus
Horus
Deuceya
Horus
Level 120
God Stats
14W - 7L
1,799 SR
Queue Stats
198W - 130L
1,812 Elo+
Party 2
Cthulhu
Cthulhu
Drewsdevil
Cthulhu
Level 128
God Stats
0W - 2L
1,349 SR
Queue Stats
211W - 166L
1,780 Elo+
Party 2
Cliodhna
Cliodhna
Squidsickles
Cliodhna
Level 117
God Stats
0W - 3L
1,290 SR
Queue Stats
142W - 107L
1,758 Elo+
Party 2
Team Averages
Level 122
1,479 SR
1,783 Elo+

VS

Team Averages
Level 135
1,626 SR
1,778 Elo+
Hou Yi
Hou Yi
Dethhhh
Hou Yi
Level 160
God Stats
2W - 1L
1,435 SR
Queue Stats
87W - 26L
1,818 Elo+
Party 1
Hades
Hades
JCrοs
Hades
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 39L
1,866 Elo+
Party 1
Sun Wukong
Sun Wukong
xxxJRG13xxx
Sun Wukong
Level 85
God Stats
11W - 2L
1,945 SR
Queue Stats
24W - 9L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deuceya
Horus
14
1 / 7 / 6
11,365
568
9,138
28,498
29,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Drewsdevil
Cthulhu
18
3 / 2 / 8
14,157
708
15,353
25,095
35,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
Squidsickles
Cliodhna
19
6 / 9 / 5
13,989
699
22,839
23,760
16,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dethhhh
Hou Yi
19
12 / 7 / 5
14,386
719
29,795
19,566
6,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
JCrοs
Hades
19
4 / 2 / 11
13,570
679
25,502
23,069
26,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
xxxJRG13xxx
Sun Wukong
18
2 / 3 / 11
12,645
632
11,389
23,508
23,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
10
Kills
18
18
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dethhhh
Hou Yi
12
7
5
2.07
L
Horus
Deuceya
Horus
1
7
6
0.57
L
Cthulhu
Drewsdevil
Cthulhu
3
2
8
3.5
W
Hades
JCrοs
Hades
4
2
11
4.75
L
Cliodhna
Squidsickles
Cliodhna
6
9
5
0.94
W
Sun Wukong
xxxJRG13xxx
Sun Wukong
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,330
Damage
66,686
77,353
Taken
66,143
82,437
Mitigated
57,745
22,742
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dethhhh
Hou Yi
29,795
13,330
0
3,675
19,566
6,839
2,489
5,689
13,641
0
96,083
L
Horus
Deuceya
Horus
9,138
3,745
3,747
7,930
28,498
29,887
393
9,678
18,820
0
22,513
L
Cthulhu
Drewsdevil
Cthulhu
15,353
473
284
2,973
25,095
35,807
389
7,354
17,741
39,987
0
W
Hades
JCrοs
Hades
25,502
2,123
1,454
11,655
23,069
26,933
520
4,965
17,726
79,007
0
L
Cliodhna
Squidsickles
Cliodhna
22,839
1,770
0
7,808
23,760
16,743
1,044
8,803
14,957
0
75,954
W
Sun Wukong
xxxJRG13xxx
Sun Wukong
11,389
1,866
0
3,311
23,508
23,973
255
5,412
17,755
0
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
40,601
159
Minions Killed
227
7
Camps Cleared
10
1,063,435
Distance Traveled
1,105,211
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,386
719
98
5
5
292,978
3
L
Horus
11,365
568
31
2
1
355,384
2
L
Cthulhu
14,157
708
37
2
2
365,675
6
W
Hades
13,570
679
104
5
2
390,238
1
L
Cliodhna
13,989
699
91
5
4
342,376
1
W
Sun Wukong
12,645
632
25
1
3
421,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role