Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
LegalGuardian
Awilix
Level 107
God Stats
13W - 15L
1,367 SR
Queue Stats
241W - 232L
1,487 Elo+
Party 3
He Bo
He Bo
Pato789
He Bo
Level 110
God Stats
2W - 2L
1,251 SR
Queue Stats
198W - 180L
1,510 Elo+
Solo
Hera
Hera
bbyguhrl
Hera
Level 100
God Stats
38W - 29L
1,610 SR
Queue Stats
476W - 481L
1,532 Elo+
Party 3
Artemis
Artemis
vanderlinder02
Artemis
Level 122
God Stats
3W - 6L
1,551 SR
Queue Stats
283W - 275L
1,466 Elo+
Party 1
Team Averages
Level 113
1,456 SR
1,499 Elo+

VS

Team Averages
Level 94
1,508 SR
1,470 Elo+
Sun Wukong
Sun Wukong
InfiniteShock28
Sun Wukong
Level 121
God Stats
10W - 4L
1,604 SR
Queue Stats
17W - 17L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
MightyThirst
Hou Yi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,544 Elo+
Party 2
Chang'e
Chang'e
XcellyHard
Chang'e
Level 88
God Stats
1W - 0L
1,741 SR
Queue Stats
20W - 19L
1,411 Elo+
Party 2
Arachne
Arachne
antrock16
Arachne
Level 59
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 13L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
natillo666
Cthulhu
Level 137
God Stats
45W - 58L
1,399 SR
Queue Stats
613W - 662L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 2 / 3
4,608
576
3,543
6,884
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
4,804
601
1,962
4,199
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Pato789
He Bo
7
1 / 3 / 0
4,358
545
3,904
5,086
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
9
1 / 0 / 0
4,929
616
1,364
1,327
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 1
4,677
585
3,427
3,608
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InfiniteShock28
Sun Wukong
8
2 / 1 / 1
4,898
612
3,468
5,445
2,370
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
7
2 / 2 / 1
4,703
588
3,126
4,795
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
XcellyHard
Chang'e
9
0 / 0 / 0
4,694
587
564
3,623
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
antrock16
Arachne
8
1 / 1 / 0
4,816
602
2,288
5,006
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
natillo666
Cthulhu
7
1 / 2 / 1
4,377
547
3,272
6,655
3,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
3
1.25
W
Sun Wukong
InfiniteShock28
Sun Wukong
2
1
1
2.5
L
1
0
0
1
W
Hou Yi
2
2
1
1.25
L
He Bo
Pato789
He Bo
1
3
0
0.33
W
Chang'e
XcellyHard
Chang'e
0
0
0
0
W
Arachne
antrock16
Arachne
1
1
0
1
L
Hera
1
0
0
1
W
Cthulhu
natillo666
Cthulhu
1
2
1
0.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
12,718
21,104
Taken
25,524
6,673
Mitigated
9,480
5,489
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,543
1,470
281
1,329
6,884
3,159
0
1,578
5,306
15,470
6,778
W
Sun Wukong
InfiniteShock28
Sun Wukong
3,468
576
0
818
5,445
2,370
655
3,357
2,088
0
20,948
L
1,962
895
0
725
4,199
1,169
0
801
3,398
0
24,276
W
Hou Yi
3,126
1,429
0
1,184
4,795
978
96
1,174
3,621
0
18,722
L
He Bo
Pato789
He Bo
3,904
242
0
1,530
5,086
1,087
372
0
5,086
18,411
0
W
Chang'e
XcellyHard
Chang'e
564
39
202
1,751
3,623
901
0
101
3,522
25,592
0
W
Arachne
antrock16
Arachne
2,288
1,758
0
1,864
5,006
1,763
0
1,418
3,588
0
23,560
L
Hera
1,364
357
0
315
1,327
289
0
39
1,288
30,431
0
W
Cthulhu
natillo666
Cthulhu
3,272
407
15
2,200
6,655
3,468
52
2,165
4,490
14,622
0
L
3,427
1,295
0
1,309
3,608
969
0
1,418
2,190
0
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,376
Gold Earned
23,488
237
Minions Killed
212
0
Camps Cleared
0
767,055
Distance Traveled
841,941
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,608
576
44
6
0
137,795
1
W
Sun Wukong
4,898
612
37
5
0
158,630
0
L
Awilix
4,804
601
57
7
0
190,862
4
W
Hou Yi
4,703
588
43
5
0
155,635
1
L
He Bo
4,358
545
35
4
0
107,584
2
W
Chang'e
4,694
587
51
6
0
173,127
3
W
Arachne
4,816
602
57
7
0
185,568
2
L
Hera
4,929
616
69
9
0
181,461
3
W
Cthulhu
4,377
547
24
3
0
168,981
5
L
Artemis
4,677
585
32
4
0
149,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role