Player Matchup

Yu Huang
Yu Huang
CROMOSIDIO
Yu Huang
Level 126
God Stats
7W - 3L
1,095 SR
Queue Stats
98W - 94L
1,479 Elo+
Solo
Xbalanque
Xbalanque
Edgar_alzate-10
Xbalanque
Level 96
God Stats
3W - 1L
1,741 SR
Queue Stats
102W - 94L
1,461 Elo+
Party 2
Atlas
Atlas
JUANJPINO1
Atlas
Level 67
God Stats
15W - 13L
1,486 SR
Queue Stats
62W - 65L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
SRButterKing
Cliodhna
Level 49
God Stats
25W - 16L
1,568 SR
Queue Stats
165W - 166L
1,470 Elo+
Party 4
Bellona
Bellona
Sunakku56
Bellona
Level 44
God Stats
2W - 2L
1,496 SR
Queue Stats
71W - 92L
1,251 Elo+
Party 4
Team Averages
Level 76
1,477 SR
1,431 Elo+

VS

Team Averages
Level 74
1,397 SR
1,495 Elo+
Anubis
Anubis
BootyMuncher3000
Anubis
Level 29
God Stats
5W - 8L
1,111 SR
Queue Stats
56W - 46L
1,448 Elo+
Party 1
Vamana
Vamana
CerealKillerlol
Vamana
Level 79
God Stats
6W - 3L
1,684 SR
Queue Stats
180W - 203L
1,509 Elo+
Party 3
Khepri
Khepri
Orite
Khepri
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 54L
1,534 Elo+
Party 1
Neith
Neith
Phantom_5ohh
Neith
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 135L
1,501 Elo+
Party 3
Arachne
Arachne
zendogg
Arachne
Level 131
God Stats
1W - 7L
1,192 SR
Queue Stats
211W - 209L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CROMOSIDIO
Yu Huang
10
2 / 3 / 2
5,932
593
3,636
5,229
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Edgar_alzate-10
Xbalanque
10
4 / 4 / 4
6,282
628
7,073
7,222
1,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
9
5 / 2 / 4
6,214
621
5,050
8,045
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
SRButterKing
Cliodhna
11
4 / 1 / 9
6,595
660
6,794
6,633
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Sunakku56
Bellona
11
5 / 1 / 5
6,409
641
5,083
5,356
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,214
621
5,262
8,589
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
1 / 4 / 0
5,390
539
2,512
5,953
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Orite
Khepri
8
1 / 3 / 2
5,492
549
3,793
9,412
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 5 / 0
5,546
555
3,422
5,428
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
zendogg
Arachne
11
3 / 4 / 3
6,573
657
4,313
9,149
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
11
11
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Yu Huang
CROMOSIDIO
Yu Huang
2
3
2
1
L
1
4
0
0.25
W
Xbalanque
Edgar_alzate-10
Xbalanque
4
4
4
1.5
W
Atlas
5
2
4
3.5
L
Khepri
Orite
Khepri
1
3
2
0.67
L
3
5
0
0.6
W
Cliodhna
SRButterKing
Cliodhna
4
1
9
8.5
W
Bellona
Sunakku56
Bellona
5
1
5
7.5
L
Arachne
zendogg
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
19,302
32,485
Taken
38,531
17,106
Mitigated
18,766
7,735
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,262
383
0
3,114
8,589
3,653
56
2,253
6,305
24,761
0
W
Yu Huang
CROMOSIDIO
Yu Huang
3,636
154
0
334
5,229
1,301
636
2,086
3,143
26,350
0
L
2,512
963
0
1,547
5,953
4,114
876
575
5,159
0
22,345
W
Xbalanque
Edgar_alzate-10
Xbalanque
7,073
4,466
0
2,172
7,222
1,980
1,186
3,253
3,969
0
30,113
W
Atlas
5,050
2,422
210
1,349
8,045
4,551
0
1,746
6,299
13,620
0
L
Khepri
Orite
Khepri
3,793
869
50
2,087
9,412
5,999
0
2,843
6,536
12,415
0
L
3,422
1,533
0
628
5,428
2,169
0
1,073
4,355
0
30,077
W
Cliodhna
SRButterKing
Cliodhna
6,794
1,451
0
2,108
6,633
4,017
0
1,512
5,121
0
33,246
W
Bellona
Sunakku56
Bellona
5,083
610
0
1,562
5,356
5,257
265
458
4,898
0
22,761
L
Arachne
zendogg
Arachne
4,313
2,378
0
2,152
9,149
2,831
0
1,942
7,020
0
25,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
29,215
237
Minions Killed
230
0
Camps Cleared
0
1,054,913
Distance Traveled
1,011,555
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,214
621
50
5
0
175,288
1
W
Yu Huang
5,932
593
57
6
0
189,258
1
L
Vamana
5,390
539
56
6
0
215,912
2
W
Xbalanque
6,282
628
53
5
0
197,227
0
W
Atlas
6,214
621
14
1
0
200,021
0
L
Khepri
5,492
549
19
2
0
200,684
4
L
Neith
5,546
555
60
6
0
177,642
3
W
Cliodhna
6,595
660
60
6
0
240,750
0
W
Bellona
6,409
641
53
5
0
227,657
3
L
Arachne
6,573
657
45
5
0
242,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role