Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Trouquipue
Kukulkan
Level 9
God Stats
1W - 3L
1,345 SR
Queue Stats
13W - 5L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
wimmy
Cthulhu
Level 74
God Stats
5W - 3L
1,551 SR
Queue Stats
12W - 5L
1,348 Elo+
Party 1
Team Averages
Level 78
1,465 SR
1,395 Elo+

VS

Team Averages
Level 67
1,423 SR
1,560 Elo+
Charybdis
Charybdis
YesikaSnow
Charybdis
Level 39
God Stats
1W - 1L
1,233 SR
Queue Stats
33W - 37L
1,623 Elo+
Solo
Zhong Kui
Zhong Kui
djrocuall
Zhong Kui
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,551 Elo+
Party 2
Neith
Neith
icyshark4602
Neith
Level 18
God Stats
9W - 5L
1,535 SR
Queue Stats
52W - 32L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
18
5 / 8 / 4
12,775
672
27,134
20,072
7,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Trouquipue
Kukulkan
16
2 / 6 / 5
11,923
628
12,719
14,939
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
wimmy
Cthulhu
16
2 / 4 / 4
11,936
628
8,194
17,324
20,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
YesikaSnow
Charybdis
18
3 / 5 / 10
13,198
695
16,684
19,951
6,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
djrocuall
Zhong Kui
18
3 / 4 / 10
12,801
674
12,850
23,886
29,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 0 / 5
14,448
760
15,140
15,409
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
18
18
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
5
8
4
0.88
L
Kukulkan
Trouquipue
Kukulkan
2
6
5
0.75
W
Charybdis
YesikaSnow
Charybdis
3
5
10
1.6
W
Zhong Kui
djrocuall
Zhong Kui
3
4
10
2
W
12
0
5
14.5
L
Cthulhu
wimmy
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
44,674
52,335
Taken
59,246
33,886
Mitigated
42,139
11,718
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
27,134
13,381
0
6,434
20,072
7,596
2,327
6,510
13,562
0
57,293
L
Kukulkan
Trouquipue
Kukulkan
12,719
2,133
490
1,988
14,939
5,352
631
3,956
10,983
42,817
0
W
Charybdis
YesikaSnow
Charybdis
16,684
9,476
0
6,014
19,951
6,825
1,430
7,917
12,034
0
73,619
W
Zhong Kui
djrocuall
Zhong Kui
12,850
2,075
0
4,950
23,886
29,535
481
6,656
17,230
49,382
0
W
15,140
4,978
483
6,641
15,409
5,779
1,173
7,106
8,303
0
64,220
L
Cthulhu
wimmy
Cthulhu
8,194
647
1,214
1,592
17,324
20,938
104
2,803
14,521
34,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
40,447
196
Minions Killed
278
3
Camps Cleared
13
973,753
Distance Traveled
968,382
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,775
672
65
3
1
323,005
3
L
Kukulkan
11,923
628
89
5
1
327,296
0
W
Charybdis
13,198
695
105
6
6
319,389
5
W
Zhong Kui
12,801
674
77
4
6
300,969
3
W
Neith
14,448
760
96
5
1
348,024
0
L
Cthulhu
11,936
628
42
2
1
323,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role