Player Matchup

Cthulhu
Cthulhu
ArcSwamp
Cthulhu
Level 124
God Stats
13W - 4L
1,632 SR
Queue Stats
184W - 72L
1,847 Elo+
Party 2
King Arthur
King Arthur
Racelyn
King Arthur
Level 8
God Stats
2W - 1L
1,219 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Hachiman
Hachiman
VapeAngel
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,781 Elo+
Party 2
Team Averages
Level 86
1,450 SR
1,709 Elo+

VS

Team Averages
Level 30
1,497 SR
1,310 Elo+
Anubis
Anubis
Cheek Inspector
Anubis
Level 43
God Stats
13W - 18L
1,526 SR
Queue Stats
21W - 37L
1,399 Elo+
Party 1
Set
Set
Tyyy14
Set
Level 42
God Stats
1W - 3L
1,525 SR
Queue Stats
24W - 41L
1,350 Elo+
Party 1
Ymir
Ymir
Zinik
Ymir
Level 4
God Stats
1W - 6L
1,440 SR
Queue Stats
2W - 7L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcSwamp
Cthulhu
13
7 / 0 / 11
8,480
848
12,515
7,727
6,015
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
Racelyn
King Arthur
11
4 / 3 / 10
7,609
761
3,725
9,126
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
VapeAngel
Hachiman
13
7 / 1 / 8
8,544
854
8,707
4,111
1,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,202
620
3,673
10,113
3,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Tyyy14
Set
10
2 / 6 / 1
6,989
699
3,733
9,045
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
Zinik
Ymir
10
1 / 6 / 3
7,102
710
4,337
12,014
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArcSwamp
Cthulhu
7
0
11
12.5
L
1
6
2
0.33
W
King Arthur
Racelyn
King Arthur
4
3
10
3
L
Set
Tyyy14
Set
2
6
1
0.42
W
Hachiman
VapeAngel
Hachiman
7
1
8
11
L
Ymir
Zinik
Ymir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
11,743
20,964
Taken
31,172
12,968
Mitigated
17,226
5,489
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArcSwamp
Cthulhu
12,515
577
85
2,888
7,727
6,015
426
2,143
5,437
32,428
0
L
3,673
377
0
2,721
10,113
3,506
0
4,768
5,238
13,828
0
W
King Arthur
Racelyn
King Arthur
3,725
683
102
1,862
9,126
5,548
144
5,379
3,611
0
8,195
L
Set
Tyyy14
Set
3,733
1,362
0
668
9,045
3,751
0
3,820
5,161
0
12,004
W
Hachiman
VapeAngel
Hachiman
8,707
3,738
0
552
4,111
1,405
980
788
3,235
0
32,809
L
Ymir
Zinik
Ymir
4,337
1,138
0
1,003
12,014
9,969
0
4,213
7,535
8,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
20,293
101
Minions Killed
53
6
Camps Cleared
1
553,225
Distance Traveled
452,247
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,480
848
27
3
1
204,578
3
L
Anubis
6,202
620
26
3
0
142,385
1
W
King Arthur
7,609
761
12
1
2
175,725
0
L
Set
6,989
699
16
2
1
155,482
0
W
Hachiman
8,544
854
62
6
3
172,922
3
L
Ymir
7,102
710
11
1
0
154,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role