Player Matchup

Chang'e
Chang'e
CheekyDoinks
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Neith
Neith
DaleOfFury
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 192L
1,137 Elo+
Party 2
Cerberus
Cerberus
bobnasty
Cerberus
Level 128
God Stats
8W - 10L
1,500 SR
Queue Stats
390W - 369L
1,211 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,221 Elo+

VS

Team Averages
Level 53
1,618 SR
1,440 Elo+
Loki
Loki
NootNoot270
Loki
Level 18
God Stats
5W - 6L
1,561 SR
Queue Stats
15W - 25L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
oONematodeOo
Gilgamesh
Level 61
God Stats
3W - 0L
1,738 SR
Queue Stats
85W - 92L
1,517 Elo+
Party 1
Yu Huang
Yu Huang
sage-torsame
Yu Huang
Level 81
God Stats
7W - 2L
1,554 SR
Queue Stats
58W - 59L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CheekyDoinks
Chang'e
20
5 / 8 / 6
15,901
663
24,046
25,589
8,373
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
18
0 / 10 / 7
13,781
574
10,224
22,461
7,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
bobnasty
Cerberus
20
7 / 3 / 5
16,238
677
20,842
30,096
41,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 11
16,571
690
17,694
20,750
5,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
oONematodeOo
Gilgamesh
20
6 / 2 / 14
16,860
703
26,039
27,791
23,880
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
sage-torsame
Yu Huang
20
7 / 4 / 10
17,525
730
24,229
17,332
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
21
21
Deaths
12
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CheekyDoinks
Chang'e
5
8
6
1
L
Neith
0
10
7
0.35
W
8
6
11
2.25
L
Cerberus
bobnasty
Cerberus
7
3
5
3.17
W
Gilgamesh
oONematodeOo
Gilgamesh
6
2
14
6.5
W
Yu Huang
sage-torsame
Yu Huang
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,112
Damage
67,962
78,146
Taken
65,873
57,161
Mitigated
33,246
23,694
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CheekyDoinks
Chang'e
24,046
1,037
4,766
9,386
25,589
8,373
533
8,203
17,155
61,726
0
L
Neith
10,224
3,137
0
1,766
22,461
7,525
0
5,795
16,222
0
46,986
W
17,694
5,180
0
4,845
20,750
5,241
1,099
14,215
6,273
0
53,939
L
Cerberus
bobnasty
Cerberus
20,842
754
0
7,776
30,096
41,263
484
10,977
18,337
52,216
0
W
Gilgamesh
oONematodeOo
Gilgamesh
26,039
5,214
0
3,795
27,791
23,880
162
18,824
8,256
0
75,058
W
Yu Huang
sage-torsame
Yu Huang
24,229
1,252
636
4,242
17,332
4,125
1,041
11,752
5,422
96,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
50,956
251
Minions Killed
284
7
Camps Cleared
13
1,120,575
Distance Traveled
1,307,206
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,901
663
61
3
4
348,054
2
L
Neith
13,781
574
75
3
0
349,492
1
W
Loki
16,571
690
56
2
4
430,980
0
L
Cerberus
16,238
677
115
5
3
423,029
3
W
Gilgamesh
16,860
703
71
3
4
479,236
3
W
Yu Huang
17,525
730
157
7
5
396,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role