Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
JakmessX
Shiva
Level 126
God Stats
5W - 1L
1,513 SR
Queue Stats
5W - 2L
1,734 Elo+
Party 1
Cabrakan
Cabrakan
Xx_AgujiTA_PR_xX
Cabrakan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,821 Elo+
Party 1
Nemesis
Nemesis
katsukai-
Nemesis
Level 8
God Stats
3W - 0L
1,714 SR
Queue Stats
5W - 2L
1,734 Elo+
Party 1
Thoth
Thoth
vGalaxzyy-
Thoth
Level 119
God Stats
2W - 0L
1,449 SR
Queue Stats
75W - 47L
1,604 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,679 Elo+

VS

Team Averages
Level 43
1,529 SR
1,521 Elo+
Cliodhna
Cliodhna
Crimson_Korbra
Cliodhna
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 279L
1,518 Elo+
Solo
Scylla
Scylla
MozzBoi
Scylla
Level 85
God Stats
0W - 2L
1,675 SR
Queue Stats
33W - 33L
1,584 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tempestx22
Kumbhakarna
Level 25
God Stats
4W - 3L
1,682 SR
Queue Stats
30W - 36L
1,541 Elo+
Party 2
Olorun
Olorun
andDemise
Olorun
Level 40
God Stats
3W - 7L
1,615 SR
Queue Stats
87W - 110L
1,463 Elo+
Solo
Izanami
Izanami
llSomarill
Izanami
Level 30
God Stats
3W - 5L
1,174 SR
Queue Stats
301W - 318L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 0 / 1
5,863
586
3,346
4,054
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
JakmessX
Shiva
12
4 / 0 / 0
7,251
725
6,333
7,666
3,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
1 / 1 / 1
5,209
521
1,546
3,831
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
katsukai-
Nemesis
10
1 / 0 / 1
5,474
547
1,525
4,130
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
9
2 / 2 / 0
5,574
557
3,320
4,939
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
3 / 1 / 0
5,415
542
2,820
6,337
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
MozzBoi
Scylla
8
0 / 2 / 2
4,753
475
1,811
3,190
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Tempestx22
Kumbhakarna
7
0 / 0 / 2
4,776
478
1,427
4,200
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
andDemise
Olorun
8
0 / 4 / 0
4,975
498
3,110
6,093
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Izanami
llSomarill
Izanami
7
0 / 3 / 0
4,410
441
1,176
4,441
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
10
Kills
3
3
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
1
2.5
L
Cliodhna
3
1
0
3
W
Shiva
JakmessX
Shiva
4
0
0
4
L
Scylla
MozzBoi
Scylla
0
2
2
0.5
L
Kumbhakarna
Tempestx22
Kumbhakarna
0
0
2
1
W
1
1
1
1.5
L
Olorun
andDemise
Olorun
0
4
0
0
W
Nemesis
katsukai-
Nemesis
1
0
1
1.5
L
Izanami
llSomarill
Izanami
0
3
0
0
W
Thoth
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
10,344
24,620
Taken
24,261
10,479
Mitigated
7,158
8,176
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,346
1,294
0
2,117
4,054
1,207
964
330
3,724
0
38,707
L
Cliodhna
2,820
640
0
985
6,337
1,568
0
904
5,433
0
25,557
W
Shiva
JakmessX
Shiva
6,333
677
0
3,096
7,666
3,639
0
3,667
3,999
0
40,526
L
Scylla
MozzBoi
Scylla
1,811
105
0
500
3,190
802
0
2,750
440
20,716
0
L
Kumbhakarna
Tempestx22
Kumbhakarna
1,427
335
228
1,204
4,200
1,966
0
839
3,361
8,520
0
W
1,546
334
0
545
3,831
2,887
0
1,051
2,780
10,160
0
L
Olorun
andDemise
Olorun
3,110
983
0
2,010
6,093
2,110
0
0
6,093
22,041
3,018
W
Nemesis
katsukai-
Nemesis
1,525
159
71
1,401
4,130
1,561
738
329
3,801
0
28,349
L
Izanami
llSomarill
Izanami
1,176
878
0
474
4,441
712
0
373
4,068
0
23,218
W
Thoth
3,320
194
0
946
4,939
1,185
292
588
4,351
31,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
24,329
328
Minions Killed
209
0
Camps Cleared
0
974,224
Distance Traveled
948,586
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,863
586
79
8
0
166,064
1
L
Cliodhna
5,415
542
47
5
0
220,868
1
W
Shiva
7,251
725
99
10
0
229,713
4
L
Scylla
4,753
475
53
5
0
182,413
3
L
Kumbhakarna
4,776
478
8
1
0
204,121
4
W
Cabrakan
5,209
521
24
2
0
167,692
2
L
Olorun
4,975
498
55
6
0
189,555
3
W
Nemesis
5,474
547
66
7
0
216,179
1
L
Izanami
4,410
441
46
5
0
151,629
0
W
Thoth
5,574
557
60
6
0
194,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role