Player Matchup

Ares
Ares
Gold II
Branit
Ares
Gold II
Level 122
God Stats
2W - 2L
1,589 SR
Queue Stats
47W - 54L
1,293 MMR
Solo
Ra
Ra
Gold V
Jaynuke79
Ra
Gold V
Level 96
God Stats
15W - 11L
1,401 SR
Queue Stats
164W - 151L
1,280 MMR
Solo
Bakasura
Bakasura
Silver II
SquireAngel
Bakasura
Silver II
Level 137
God Stats
1W - 0L
1,834 SR
Queue Stats
10W - 17L
1,453 MMR
Solo
Apollo
Apollo
Gold IV
WKeyLife
Apollo
Gold IV
Level 158
God Stats
165W - 154L
1,580 SR
Queue Stats
818W - 831L
1,265 MMR
Solo
Shiva
Shiva
Gold IV
iiGoJambon
Shiva
Gold IV
Level 156
God Stats
33W - 27L
1,731 SR
Queue Stats
262W - 259L
1,466 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,627 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,528 SR
1,373 MMR
Ao Kuang
Ao Kuang
Gold IV
DuckTh0r
Ao Kuang
Gold IV
Level 159
God Stats
0W - 1L
1,776 SR
Queue Stats
135W - 115L
1,506 MMR
Party 1
Yemoja
Yemoja
Silver II
Hordenary
Yemoja
Silver II
Level 123
God Stats
30W - 29L
1,497 SR
Queue Stats
69W - 88L
1,184 MMR
Solo
Danzaburou
Danzaburou
Silver I
KptConnor
Danzaburou
Silver I
Level 153
God Stats
1W - 2L
1,313 SR
Queue Stats
192W - 193L
1,196 MMR
Solo
Agni
Agni
Silver II
Osarilaboníta
Agni
Silver II
Level 160
God Stats
2W - 2L
1,553 SR
Queue Stats
101W - 83L
1,476 MMR
Party 1
Hercules
Hercules
Bronze III
XxRazorxXG12
Hercules
Bronze III
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
331W - 337L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Branit
Ares
18
3 / 3 / 17
14,001
560
15,696
25,582
31,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 10
14,793
592
14,702
17,575
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SquireAngel
Bakasura
20
4 / 5 / 6
13,790
552
10,533
22,334
10,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
WKeyLife
Apollo
20
10 / 3 / 5
15,894
636
32,298
28,284
11,236
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
20
6 / 3 / 9
14,853
594
19,683
27,114
36,717
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AthenaCabrakanIzanamiGaneshaVamana

VS

Bans
BastetAh Muzen CabThothAchillesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DuckTh0r
Ao Kuang
20
12 / 5 / 2
13,674
547
26,404
29,879
14,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Hordenary
Yemoja
15
1 / 4 / 8
10,311
412
5,942
18,834
22,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KptConnor
Danzaburou
17
0 / 9 / 3
10,787
431
9,508
21,065
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 4 / 5
12,125
485
26,509
18,051
8,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
XxRazorxXG12
Hercules
18
1 / 6 / 8
11,458
458
10,719
26,619
32,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
28
Kills
17
17
Deaths
28
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
Branit
Ares
3
3
17
3.83
L
Ao Kuang
DuckTh0r
Ao Kuang
12
5
2
2.6
L
Yemoja
Hordenary
Yemoja
1
4
8
1.25
W
5
3
10
3.33
L
Danzaburou
KptConnor
Danzaburou
0
9
3
0.17
L
3
4
5
1.38
W
Bakasura
SquireAngel
Bakasura
4
5
6
1.4
W
Apollo
WKeyLife
Apollo
10
3
5
4.17
L
Hercules
XxRazorxXG12
Hercules
1
6
8
0.83
W
Shiva
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,912
Damage
79,082
120,889
Taken
114,448
98,568
Mitigated
85,276
58,944
Healing
32,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Branit
Ares
15,696
1,157
0
4,576
25,582
31,973
325
12,918
12,159
37,278
3,311
L
Ao Kuang
DuckTh0r
Ao Kuang
26,404
7,089
0
10,140
29,879
14,056
0
7,052
22,260
100,713
0
L
Yemoja
Hordenary
Yemoja
5,942
1,240
3,621
2,845
18,834
22,680
345
7,161
11,071
29,216
0
W
14,702
881
8,278
8,986
17,575
8,176
1,132
13,790
3,785
127,628
0
L
Danzaburou
KptConnor
Danzaburou
9,508
4,060
2
4,909
21,065
7,994
902
4,172
16,704
0
90,572
L
26,509
2,039
0
6,045
18,051
8,133
0
7,187
10,567
121,821
0
W
Bakasura
SquireAngel
Bakasura
10,533
6,854
0
5,615
22,334
10,466
765
9,399
12,809
0
93,153
W
Apollo
WKeyLife
Apollo
32,298
20,729
0
17,082
28,284
11,236
8,534
14,918
13,191
0
138,700
L
Hercules
XxRazorxXG12
Hercules
10,719
1,444
0
5,294
26,619
32,413
635
3,973
20,685
0
71,969
W
Shiva
19,683
4,585
2,063
12,344
27,114
36,717
528
10,449
16,344
0
91,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,331
Gold Earned
58,355
711
Minions Killed
624
0
Camps Cleared
0
2,694,663
Distance Traveled
2,408,386
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,001
560
36
1
0
529,927
11
L
Ao Kuang
13,674
547
122
5
0
492,452
2
L
Yemoja
10,311
412
54
2
0
437,695
9
W
Ra
14,793
592
204
8
0
562,917
10
L
Danzaburou
10,787
431
127
5
0
450,696
1
L
Agni
12,125
485
177
7
0
499,172
5
W
Bakasura
13,790
552
143
6
0
595,463
6
W
Apollo
15,894
636
180
7
0
496,723
3
L
Hercules
11,458
458
144
6
0
528,371
10
W
Shiva
14,853
594
148
6
0
509,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role