Player Matchup

Sobek
Sobek
HeartsOfSin
Sobek
Level 49
God Stats
13W - 12L
1,617 SR
Queue Stats
81W - 144L
1,175 Elo+
Party 1
Shiva
Shiva
ImmortalMalice
Shiva
Level 87
God Stats
43W - 69L
1,320 SR
Queue Stats
86W - 151L
1,212 Elo+
Party 1
Cliodhna
Cliodhna
shadowflame452
Cliodhna
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,183 Elo+
Solo
Team Averages
Level 60
1,479 SR
1,190 Elo+

VS

Team Averages
Level 22
1,500 SR
1,263 Elo+
Tiamat
Tiamat
ArkofVegito
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,144 Elo+
Party 2
Artemis
Artemis
Flamin_FIamingo
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Gamerkight42
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 16
8,881
888
2,437
8,378
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
11 / 1 / 11
9,559
956
9,123
8,620
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
14
10 / 2 / 13
9,940
994
11,818
7,774
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 8 / 2
6,635
664
3,869
9,024
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 8 / 1
6,688
669
2,441
7,592
1,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Gamerkight42
Cliodhna
11
2 / 8 / 0
7,068
707
5,843
12,296
3,452
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
3
3
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
2
0.13
L
1
8
1
0.19
L
Cliodhna
Gamerkight42
Cliodhna
2
8
0
0.25
W
3
0
16
11
W
11
1
11
16.5
W
Cliodhna
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
12,153
24,772
Taken
28,912
15,276
Mitigated
9,192
6,470
Healing
912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,869
553
0
418
9,024
3,976
0
675
8,193
11,981
0
L
2,441
1,537
0
139
7,592
1,764
0
727
6,752
0
6,858
L
Cliodhna
Gamerkight42
Cliodhna
5,843
410
0
355
12,296
3,452
0
1,035
11,005
0
25,611
W
2,437
65
0
1,989
8,378
6,309
427
1,219
7,159
14,573
0
W
9,123
1,467
306
2,969
8,620
6,331
288
1,147
7,473
0
25,930
W
Cliodhna
11,818
1,309
0
1,206
7,774
2,636
1,236
1,899
5,875
0
32,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
20,391
119
Minions Killed
60
4
Camps Cleared
1
642,052
Distance Traveled
481,814
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,635
664
18
2
0
164,911
0
L
Artemis
6,688
669
9
1
1
128,973
1
L
Cliodhna
7,068
707
33
3
0
187,930
0
W
Sobek
8,881
888
25
3
1
223,369
0
W
Shiva
9,559
956
37
4
3
215,360
1
W
Cliodhna
9,940
994
57
6
0
203,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role