Player Matchup

Geb
Geb
LeMankye
Geb
Level 126
God Stats
7W - 5L
1,987 SR
Queue Stats
130W - 121L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
MeridianMoons
Sylvanus
Level 136
God Stats
7W - 8L
1,437 SR
Queue Stats
310W - 322L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
RMA213
Cernunnos
Level 69
God Stats
5W - 2L
1,785 SR
Queue Stats
30W - 35L
1,511 Elo+
Party 3
The Morrigan
The Morrigan
VevetTV
The Morrigan
Level 159
God Stats
12W - 3L
1,789 SR
Queue Stats
111W - 108L
1,577 Elo+
Party 1
Thanatos
Thanatos
xSFxRobinHood
Thanatos
Level 64
God Stats
17W - 7L
1,695 SR
Queue Stats
158W - 154L
1,543 Elo+
Solo
Team Averages
Level 111
1,739 SR
1,534 Elo+

VS

Team Averages
Level 106
1,397 SR
1,465 Elo+
Bastet
Bastet
Fortis49
Bastet
Level 69
God Stats
4W - 7L
1,761 SR
Queue Stats
93W - 108L
1,423 Elo+
Solo
Terra
Terra
MGS_PageBaked
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,401 Elo+
Party 2
Ah Puch
Ah Puch
TheJohnDoe204
Ah Puch
Level 144
God Stats
2W - 6L
1,147 SR
Queue Stats
158W - 155L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
bUd_THe_eLf
Cthulhu
Level 128
God Stats
5W - 6L
1,264 SR
Queue Stats
270W - 240L
1,469 Elo+
Party 2
Jing Wei
Jing Wei
lSkullberg
Jing Wei
Level 129
God Stats
5W - 5L
1,311 SR
Queue Stats
91W - 92L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,467
533
6,627
8,450
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
MeridianMoons
Sylvanus
13
0 / 2 / 0
7,531
538
5,354
9,821
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
RMA213
Cernunnos
13
6 / 1 / 5
7,604
543
11,613
9,446
3,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
VevetTV
The Morrigan
14
7 / 4 / 4
8,668
619
7,196
6,461
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xSFxRobinHood
Thanatos
14
5 / 5 / 7
8,438
603
7,150
11,543
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fortis49
Bastet
13
3 / 5 / 5
7,985
570
6,618
12,234
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 2
6,067
433
2,337
12,388
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
13
5 / 5 / 0
8,233
588
6,676
9,304
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
bUd_THe_eLf
Cthulhu
14
4 / 2 / 3
8,488
606
7,496
12,129
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
lSkullberg
Jing Wei
9
1 / 3 / 0
5,936
424
4,937
8,223
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
13
13
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Fortis49
Bastet
3
5
5
1.1
W
1
1
9
5.5
L
0
4
2
0.25
W
Sylvanus
MeridianMoons
Sylvanus
0
2
0
0
W
Cernunnos
RMA213
Cernunnos
6
1
5
8.5
L
Ah Puch
5
5
0
1
W
The Morrigan
VevetTV
The Morrigan
7
4
4
2.25
L
Cthulhu
bUd_THe_eLf
Cthulhu
4
2
3
2.75
L
Jing Wei
lSkullberg
Jing Wei
1
3
0
0.33
W
Thanatos
xSFxRobinHood
Thanatos
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,940
Damage
28,064
45,721
Taken
54,278
23,204
Mitigated
25,722
21,682
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Fortis49
Bastet
6,618
1,936
0
2,316
12,234
3,590
0
2,575
9,619
0
46,639
W
6,627
822
418
2,251
8,450
6,633
410
2,100
6,350
25,002
0
L
2,337
214
404
2,397
12,388
7,866
0
3,686
8,702
8,858
0
W
Sylvanus
MeridianMoons
Sylvanus
5,354
2,159
0
4,167
9,821
6,491
0
4,387
4,816
39,683
9,520
W
Cernunnos
RMA213
Cernunnos
11,613
5,847
0
5,135
9,446
3,106
818
1,320
8,126
0
52,523
L
Ah Puch
6,676
493
0
2,499
9,304
3,141
908
3,263
6,041
56,430
0
W
The Morrigan
VevetTV
The Morrigan
7,196
975
163
238
6,461
2,220
1,915
3,935
2,390
45,694
3,102
L
Cthulhu
bUd_THe_eLf
Cthulhu
7,496
1,077
360
4,411
12,129
9,125
0
4,161
7,928
44,878
0
L
Jing Wei
lSkullberg
Jing Wei
4,937
2,600
0
2,553
8,223
2,000
315
2,306
5,917
0
27,532
W
Thanatos
xSFxRobinHood
Thanatos
7,150
2,531
0
9,310
11,543
4,754
986
3,872
7,530
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
36,709
403
Minions Killed
350
0
Camps Cleared
0
1,305,566
Distance Traveled
1,250,180
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,985
570
77
6
0
291,499
2
W
Geb
7,467
533
37
3
0
292,445
2
L
Terra
6,067
433
12
1
0
254,244
3
W
Sylvanus
7,531
538
112
8
0
219,752
4
W
Cernunnos
7,604
543
83
6
0
268,792
3
L
Ah Puch
8,233
588
114
8
0
228,568
4
W
The Morrigan
8,668
619
89
6
0
242,251
5
L
Cthulhu
8,488
606
110
8
0
264,135
3
L
Jing Wei
5,936
424
37
3
0
211,734
0
W
Thanatos
8,438
603
82
6
0
282,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role