Player Matchup

Skadi
Skadi
Fahzo
Skadi
Level 27
God Stats
1W - 1L
1,183 SR
Queue Stats
11W - 13L
1,465 Elo+
Party 2
Ra
Ra
HomarRunsU
Ra
Level 127
God Stats
7W - 9L
1,558 SR
Queue Stats
222W - 190L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
Poрtarts
Amaterasu
Level 89
God Stats
2W - 1L
1,548 SR
Queue Stats
178W - 179L
1,514 Elo+
Party 2
Ymir
Ymir
WcrkCurtis
Ymir
Level 68
God Stats
5W - 9L
1,375 SR
Queue Stats
45W - 57L
1,421 Elo+
Party 2
Loki
Loki
glmt0x1c
Loki
Level 69
God Stats
14W - 22L
1,588 SR
Queue Stats
122W - 111L
1,570 Elo+
Party 2
Team Averages
Level 76
1,450 SR
1,515 Elo+

VS

Team Averages
Level 73
1,538 SR
1,537 Elo+
Atlas
Atlas
MexDexNex
Atlas
Level 29
God Stats
25W - 10L
1,613 SR
Queue Stats
163W - 135L
1,546 Elo+
Party 3
King Arthur
King Arthur
SteamedAlmonds
King Arthur
Level 103
God Stats
3W - 9L
1,348 SR
Queue Stats
236W - 210L
1,545 Elo+
Party 3
Hera
Hera
cryptospartan
Hera
Level 102
God Stats
15W - 6L
1,827 SR
Queue Stats
449W - 442L
1,529 Elo+
Party 3
Anhur
Anhur
im not feels
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
lopvii
Erlang Shen
Level 103
God Stats
2W - 2L
1,401 SR
Queue Stats
126W - 128L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fahzo
Skadi
9
0 / 1 / 2
5,325
484
3,105
4,313
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 0 / 2
7,822
711
7,092
4,011
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Poрtarts
Amaterasu
12
0 / 1 / 6
6,947
632
7,586
12,759
10,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 0
6,102
555
1,760
8,154
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
6 / 2 / 5
7,088
644
4,954
6,133
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MexDexNex
Atlas
9
0 / 2 / 2
5,387
490
2,795
6,974
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SteamedAlmonds
King Arthur
11
1 / 3 / 0
6,425
584
8,670
11,053
5,189
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,430
585
1,262
5,787
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 0
6,090
554
2,805
4,074
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
lopvii
Erlang Shen
10
1 / 4 / 1
6,001
546
3,557
9,311
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
Fahzo
Skadi
0
1
2
1
W
8
0
2
9
L
Atlas
MexDexNex
Atlas
0
2
2
0.5
W
Amaterasu
Poрtarts
Amaterasu
0
1
6
3
L
King Arthur
SteamedAlmonds
King Arthur
1
3
0
0.33
W
0
1
0
0
L
1
4
0
0.25
W
Loki
6
2
5
4.25
L
2
1
0
2
L
Erlang Shen
lopvii
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
19,089
35,370
Taken
37,199
19,215
Mitigated
15,021
11,841
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Fahzo
Skadi
3,105
1,300
0
1,360
4,313
1,147
0
1,061
3,252
0
26,294
W
7,092
1,285
1,089
1,237
4,011
1,391
630
467
3,544
43,508
0
L
Atlas
MexDexNex
Atlas
2,795
1,108
160
1,875
6,974
3,929
0
2,577
4,289
8,673
0
W
Amaterasu
Poрtarts
Amaterasu
7,586
3,192
0
5,208
12,759
10,599
0
229
12,530
0
41,958
L
King Arthur
SteamedAlmonds
King Arthur
8,670
1,383
0
1,914
11,053
5,189
39
965
10,022
0
39,015
W
1,760
695
0
1,203
8,154
4,052
0
1,347
6,807
28,684
1,851
L
1,262
476
0
1,616
5,787
1,368
0
900
4,777
38,260
0
W
Loki
4,954
1,881
0
1,744
6,133
2,026
0
953
5,180
0
27,027
L
2,805
1,337
0
1,550
4,074
1,226
0
1,154
2,920
0
38,611
L
Erlang Shen
lopvii
Erlang Shen
3,557
1,818
0
1,723
9,311
3,309
0
2,867
6,339
0
32,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
30,333
336
Minions Killed
325
0
Camps Cleared
0
1,164,387
Distance Traveled
1,134,166
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,325
484
54
5
0
213,899
2
W
Ra
7,822
711
85
8
0
269,364
6
L
Atlas
5,387
490
18
2
0
237,598
4
W
Amaterasu
6,947
632
89
8
0
227,895
0
L
King Arthur
6,425
584
86
8
0
227,207
2
W
Ymir
6,102
555
54
5
0
208,348
2
L
Hera
6,430
585
80
7
0
207,592
0
W
Loki
7,088
644
54
5
0
244,881
0
L
Anhur
6,090
554
75
7
0
193,432
2
L
Erlang Shen
6,001
546
66
6
0
268,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role