Player Matchup

Shiva
Shiva
Jacktown
Shiva
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,549 Elo+
Party 2
Hera
Hera
MexicansEww
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,586 Elo+
Party 2
Horus
Horus
TheFemBoyBandit
Horus
Level 143
God Stats
5W - 0L
1,734 SR
Queue Stats
30W - 16L
1,672 Elo+
Party 2
Team Averages
Level 120
1,578 SR
1,602 Elo+

VS

Team Averages
Level 101
1,575 SR
1,377 Elo+
Baba Yaga
Baba Yaga
IVShadowThornVI
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,417 Elo+
Party 1
Artemis
Artemis
JDM0R4CR
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,312 Elo+
Solo
Khepri
Khepri
Scorp016
Khepri
Level 69
God Stats
1W - 3L
1,724 SR
Queue Stats
31W - 50L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jacktown
Shiva
17
6 / 3 / 11
12,825
713
14,898
24,260
18,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 4 / 8
13,238
735
22,036
10,962
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 11
13,009
723
11,891
23,223
24,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IVShadowThornVI
Baba Yaga
18
6 / 3 / 2
12,917
718
24,371
18,413
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
JDM0R4CR
Artemis
14
2 / 12 / 3
10,786
599
10,267
17,867
6,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Scorp016
Khepri
13
0 / 7 / 5
10,730
596
6,276
22,004
22,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
8
9
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
IVShadowThornVI
Baba Yaga
6
3
2
2.33
L
Artemis
JDM0R4CR
Artemis
2
12
3
0.29
W
Shiva
Jacktown
Shiva
6
3
11
3.83
W
7
4
8
2.75
L
Khepri
Scorp016
Khepri
0
7
5
0.36
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,825
Damage
40,914
58,445
Taken
58,284
47,101
Mitigated
36,288
17,865
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
IVShadowThornVI
Baba Yaga
24,371
1,693
0
3,686
18,413
7,401
312
9,621
8,568
81,486
0
L
Artemis
JDM0R4CR
Artemis
10,267
4,920
0
925
17,867
6,503
268
5,836
11,698
0
30,498
W
Shiva
Jacktown
Shiva
14,898
2,647
1,986
5,047
24,260
18,523
891
13,064
11,085
5,704
33,845
W
22,036
5,958
0
1,241
10,962
3,802
1,493
6,857
4,105
73,500
0
L
Khepri
Scorp016
Khepri
6,276
609
135
772
22,004
22,384
0
9,051
12,666
19,977
0
W
11,891
6,161
2,920
6,671
23,223
24,776
926
12,277
10,946
0
41,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
34,433
184
Minions Killed
132
12
Camps Cleared
4
991,927
Distance Traveled
922,188
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,917
718
81
5
2
372,059
5
L
Artemis
10,786
599
33
2
1
229,760
0
W
Shiva
12,825
713
41
2
5
338,638
1
W
Hera
13,238
735
104
6
3
321,071
4
L
Khepri
10,730
596
18
1
1
320,369
4
W
Horus
13,009
723
39
2
4
332,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role