Player Matchup

Odin
Odin
Drew62187
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,557 Elo+
Solo
Bastet
Bastet
Johnson x OG
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 159L
1,577 Elo+
Solo
Heimdallr
Heimdallr
LsK_Nimble
Heimdallr
Level 107
God Stats
2W - 6L
1,176 SR
Queue Stats
566W - 568L
1,411 Elo+
Party 2
Chaac
Chaac
Roman_Legion_13
Chaac
Level 83
God Stats
12W - 6L
1,586 SR
Queue Stats
143W - 160L
1,337 Elo+
Party 2
Bellona
Bellona
kîtsunemorî
Bellona
Level 136
God Stats
2W - 4L
1,376 SR
Queue Stats
114W - 123L
1,549 Elo+
Solo
Team Averages
Level 114
1,428 SR
1,486 Elo+

VS

Team Averages
Level 119
1,508 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Husky_Nyu
Loki
Level 139
God Stats
2W - 1L
1,775 SR
Queue Stats
59W - 57L
1,466 Elo+
Solo
Artio
Artio
Jgjett
Artio
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 72L
1,503 Elo+
Solo
Atlas
Atlas
llSpaceLeell
Atlas
Level 103
God Stats
2W - 1L
1,266 SR
Queue Stats
213W - 207L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 8 / 4
8,853
632
8,971
16,403
18,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
15
3 / 8 / 3
9,322
666
10,960
14,810
5,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
LsK_Nimble
Heimdallr
14
1 / 10 / 7
9,034
645
16,034
15,196
4,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 4
9,443
675
9,176
17,474
8,185
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
16
2 / 7 / 4
9,539
681
6,014
13,934
8,756
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 1 / 17
11,565
826
15,314
8,456
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
17
10 / 5 / 8
11,269
805
10,587
16,112
15,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
17
12 / 2 / 18
11,298
807
16,805
11,738
5,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Jgjett
Artio
18
5 / 1 / 23
11,600
829
11,612
22,021
35,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
6 / 1 / 25
11,046
789
13,343
15,237
22,313
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
10
Kills
37
37
Deaths
10
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
17
12.5
W
Ao Kuang
 
Ao Kuang
10
5
8
2.8
L
Odin
2
8
4
0.5
W
Loki
12
2
18
10.5
W
Artio
Jgjett
Artio
5
1
23
16.5
L
Bastet
3
8
3
0.56
L
Heimdallr
LsK_Nimble
Heimdallr
1
10
7
0.45
L
2
4
4
1
L
Bellona
2
7
4
0.57
W
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
67,661
77,817
Taken
73,564
45,636
Mitigated
87,924
13,796
Healing
30,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,314
664
1,963
3,621
8,456
8,763
277
0
8,456
39,259
0
W
Ao Kuang
 
Ao Kuang
10,587
1,567
1,351
4,532
16,112
15,387
1,233
0
15,155
14,427
0
L
Odin
8,971
997
386
1,769
16,403
18,021
0
9,943
6,460
0
16,318
W
Loki
16,805
2,963
1,103
1,275
11,738
5,620
1,184
0
11,738
0
28,890
W
Artio
Jgjett
Artio
11,612
1,085
4,501
7,855
22,021
35,841
344
0
22,021
22,236
0
L
Bastet
10,960
2,607
364
2,150
14,810
5,700
0
8,678
6,132
0
19,524
L
Heimdallr
LsK_Nimble
Heimdallr
16,034
4,765
463
1,047
15,196
4,974
0
12,168
3,028
0
26,659
L
9,176
1,966
566
5,907
17,474
8,185
0
11,953
5,521
0
23,421
L
Bellona
6,014
884
557
587
13,934
8,756
0
8,114
5,820
0
15,288
W
13,343
2,980
1,811
2,109
15,237
22,313
232
0
15,237
28,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
56,778
116
Minions Killed
141
0
Camps Cleared
0
1,171,644
Distance Traveled
1,616,175
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,565
826
62
4
0
271,969
1
W
Ao Kuang
11,269
805
5
0
0
305,244
1
L
Odin
8,853
632
13
1
0
224,435
0
W
Loki
11,298
807
24
2
0
329,510
5
W
Artio
11,600
829
25
2
0
343,443
0
L
Bastet
9,322
666
12
1
0
223,316
0
L
Heimdallr
9,034
645
25
2
0
231,286
0
L
Chaac
9,443
675
46
3
0
263,542
0
L
Bellona
9,539
681
20
1
0
229,065
0
W
Atlas
11,046
789
25
2
0
366,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role