Player Matchup

Shiva
Shiva
Bofamabalz
Shiva
Level 65
God Stats
9W - 12L
1,424 SR
Queue Stats
200W - 219L
1,469 Elo+
Party 1
Nemesis
Nemesis
HalfSeraph
Nemesis
Level 89
God Stats
15W - 18L
1,429 SR
Queue Stats
226W - 252L
1,436 Elo+
Party 1
Bacchus
Bacchus
Vombie
Bacchus
Level 106
God Stats
21W - 7L
1,813 SR
Queue Stats
159W - 129L
1,513 Elo+
Solo
He Bo
He Bo
jketz911
He Bo
Level 68
God Stats
3W - 7L
1,471 SR
Queue Stats
159W - 205L
1,420 Elo+
Party 1
Rama
Rama
skyon89
Rama
Level 80
God Stats
6W - 8L
1,506 SR
Queue Stats
270W - 306L
1,451 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,458 Elo+

VS

Team Averages
Level 93
1,500 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NowaSugaya
Tsukuyomi
Level 57
God Stats
4W - 2L
1,445 SR
Queue Stats
99W - 105L
1,417 Elo+
Party 2
Chronos
Chronos
Viviid2k
Chronos
Level 109
God Stats
2W - 1L
1,489 SR
Queue Stats
101W - 111L
1,446 Elo+
Party 2
Skadi
Skadi
chuckz06
Skadi
Level 88
God Stats
29W - 21L
1,625 SR
Queue Stats
182W - 233L
1,413 Elo+
Party 3
Ymir
Ymir
gunsfire94
Ymir
Level 86
God Stats
5W - 8L
1,441 SR
Queue Stats
155W - 207L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 1 / 0
5,945
595
2,134
7,333
2,944
Breastplate

Breastplate

+20
Physical Protection

Nemesis
HalfSeraph
Nemesis
8
1 / 3 / 1
4,988
499
2,997
6,255
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Vombie
Bacchus
7
0 / 2 / 0
4,798
480
3,946
7,353
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
jketz911
He Bo
7
1 / 3 / 0
4,546
455
1,813
3,743
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
skyon89
Rama
7
0 / 5 / 0
4,432
443
2,551
6,714
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
6,294
629
3,792
4,793
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
NowaSugaya
Tsukuyomi
10
2 / 1 / 3
5,593
559
1,250
5,397
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Viviid2k
Chronos
10
2 / 1 / 3
5,841
584
3,200
5,108
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
chuckz06
Skadi
10
8 / 0 / 2
6,663
666
8,923
3,892
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 8
5,913
591
2,633
5,480
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
Shiva
0
1
0
0
L
Nemesis
HalfSeraph
Nemesis
1
3
1
0.5
W
Tsukuyomi
NowaSugaya
Tsukuyomi
2
1
3
3.5
W
Chronos
Viviid2k
Chronos
2
1
3
3.5
L
Bacchus
Vombie
Bacchus
0
2
0
0
W
Skadi
chuckz06
Skadi
8
0
2
9
W
1
0
8
5
L
He Bo
jketz911
He Bo
1
3
0
0.33
L
Rama
skyon89
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,441
Damage
19,798
31,398
Taken
24,670
10,321
Mitigated
8,296
6,696
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,792
1,498
0
3,367
4,793
1,347
0
0
4,793
0
42,649
L
Shiva
2,134
299
0
1,744
7,333
2,944
0
0
7,333
0
37,329
L
Nemesis
HalfSeraph
Nemesis
2,997
804
0
390
6,255
1,442
0
1,355
4,900
0
23,483
W
Tsukuyomi
NowaSugaya
Tsukuyomi
1,250
437
0
817
5,397
1,614
0
1,102
4,295
0
30,817
W
Chronos
Viviid2k
Chronos
3,200
1,461
0
2,971
5,108
1,488
396
1,711
3,397
33,734
0
L
Bacchus
Vombie
Bacchus
3,946
358
149
1,842
7,353
3,966
0
1,678
5,675
15,058
0
W
Skadi
chuckz06
Skadi
8,923
4,559
573
1,315
3,892
902
916
920
2,972
0
33,069
W
2,633
429
980
1,262
5,480
2,945
0
2,026
3,454
13,117
0
L
He Bo
jketz911
He Bo
1,813
86
0
750
3,743
1,145
0
2,119
1,624
16,570
0
L
Rama
skyon89
Rama
2,551
2,328
160
1,661
6,714
824
0
681
6,033
0
16,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
30,304
235
Minions Killed
294
0
Camps Cleared
0
916,175
Distance Traveled
935,285
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,294
629
96
10
0
166,607
4
L
Shiva
5,945
595
93
9
0
190,873
1
L
Nemesis
4,988
499
50
5
0
230,031
1
W
Tsukuyomi
5,593
559
59
6
0
202,419
3
W
Chronos
5,841
584
61
6
0
182,014
4
L
Bacchus
4,798
480
33
3
0
188,362
2
W
Skadi
6,663
666
56
6
0
187,197
0
W
Ymir
5,913
591
22
2
0
197,048
3
L
He Bo
4,546
455
31
3
0
167,711
2
L
Rama
4,432
443
28
3
0
139,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role