Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
NextChicagoBull
Thanatos
Level 91
God Stats
14W - 17L
1,487 SR
Queue Stats
226W - 291L
1,426 Elo+
Party 1
Khepri
Khepri
SaltyNutters
Khepri
Level 69
God Stats
4W - 8L
1,461 SR
Queue Stats
234W - 327L
1,345 Elo+
Party 1
Team Averages
Level 75
1,483 SR
1,424 Elo+

VS

Team Averages
Level 71
1,567 SR
1,433 Elo+
Janus
Janus
Gavin_McPurn
Janus
Level 64
God Stats
3W - 2L
1,446 SR
Queue Stats
10W - 6L
1,520 Elo+
Solo
Bacchus
Bacchus
Mahnig731
Bacchus
Level 61
God Stats
13W - 6L
1,741 SR
Queue Stats
20W - 20L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Vanilla6_9Rain
Gilgamesh
Level 88
God Stats
42W - 41L
1,514 SR
Queue Stats
113W - 151L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 2 / 6
9,063
755
10,127
8,818
3,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
14
9 / 0 / 7
10,005
834
12,797
8,162
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
14
3 / 1 / 13
9,109
759
6,642
15,986
10,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,795
650
9,880
9,748
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Mahnig731
Bacchus
12
2 / 5 / 1
7,960
663
6,657
10,831
5,367
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Vanilla6_9Rain
Gilgamesh
12
1 / 6 / 2
7,929
661
8,919
13,918
5,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
6
4
L
0
6
3
0.25
L
Bacchus
Mahnig731
Bacchus
2
5
1
0.5
W
Thanatos
9
0
7
12.5
W
Khepri
3
1
13
9.5
L
Gilgamesh
Vanilla6_9Rain
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
25,456
32,966
Taken
34,497
17,494
Mitigated
13,570
20,151
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,127
840
1,913
4,222
8,818
3,502
624
6,660
2,158
34,995
0
L
9,880
579
168
1,195
9,748
2,766
0
4,806
4,605
34,688
0
L
Bacchus
Mahnig731
Bacchus
6,657
600
153
717
10,831
5,367
0
5,824
4,770
20,319
0
W
Thanatos
12,797
2,342
0
8,429
8,162
3,615
364
2,981
5,181
0
22,248
W
Khepri
6,642
935
388
5,199
15,986
10,377
83
7,399
8,587
19,729
0
L
Gilgamesh
Vanilla6_9Rain
Gilgamesh
8,919
2,170
119
1,791
13,918
5,437
0
6,445
7,341
0
20,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
23,684
108
Minions Killed
121
3
Camps Cleared
7
665,549
Distance Traveled
631,329
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,063
755
66
6
2
190,118
3
L
Janus
7,795
650
60
5
1
202,980
5
L
Bacchus
7,960
663
36
3
3
227,607
3
W
Thanatos
10,005
834
30
3
1
244,058
3
W
Khepri
9,109
759
12
1
0
231,373
0
L
Gilgamesh
7,929
661
25
2
3
200,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role