Player Matchup

Shiva
Shiva
 
Shiva
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Fablestruth
Terra
Level 45
God Stats
0W - 3L
1,473 SR
Queue Stats
54W - 65L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 101
God Stats
140W - 112L
1,556 SR
Queue Stats
201W - 219L
1,478 Elo+
Party 1
Hel
Hel
MotherlessMonke
Hel
Level 29
God Stats
10W - 12L
1,825 SR
Queue Stats
79W - 103L
1,413 Elo+
Party 1
Eset
Eset
XxNight_OwlxX11
Eset
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 138L
1,409 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,445 Elo+

VS

Team Averages
Level 68
1,453 SR
1,282 Elo+
Kumbhakarna
Kumbhakarna
BigJohnTheFirst
Kumbhakarna
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,065 Elo+
Party 2
Odin
Odin
Lou-fail
Odin
Level 67
God Stats
23W - 13L
1,534 SR
Queue Stats
153W - 152L
1,416 Elo+
Party 3
Guan Yu
Guan Yu
LuxTheCrux
Guan Yu
Level 158
God Stats
4W - 4L
1,229 SR
Queue Stats
52W - 40L
1,402 Elo+
Solo
Neith
Neith
Old Ironside
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,065 Elo+
Party 2
Scylla
Scylla
alex304710
Scylla
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 92L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 8 / 2
7,430
354
3,605
15,919
10,973
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 3
9,449
450
12,289
17,099
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
MarriedMonke
Sylvanus
18
8 / 3 / 4
11,618
553
14,060
17,021
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 15 / 4
8,684
414
7,990
20,164
5,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 12 / 1
8,004
381
4,664
14,418
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigJohnTheFirst
Kumbhakarna
13
0 / 2 / 4
8,664
413
3,483
16,748
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
16
16 / 2 / 16
10,823
515
19,027
15,504
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
LuxTheCrux
Guan Yu
18
11 / 2 / 11
11,758
560
11,764
15,733
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 1
8,454
403
6,672
9,361
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
alex304710
Scylla
16
11 / 5 / 18
10,587
504
19,924
10,425
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
16
Kills
38
41
Deaths
16
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
8
2
0.25
W
Kumbhakarna
BigJohnTheFirst
Kumbhakarna
0
2
4
1
L
4
3
3
1.83
W
Odin
16
2
16
12
W
Guan Yu
LuxTheCrux
Guan Yu
11
2
11
8.25
L
Sylvanus
MarriedMonke
Sylvanus
8
3
4
3.33
L
2
15
4
0.27
W
0
5
1
0.1
L
1
12
1
0.13
W
Scylla
alex304710
Scylla
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,608
Damage
60,870
84,621
Taken
67,771
34,536
Mitigated
35,078
26,220
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,605
500
417
682
15,919
10,973
366
5,030
10,628
0
16,341
W
Kumbhakarna
BigJohnTheFirst
Kumbhakarna
3,483
841
0
1,224
16,748
16,450
360
5,445
11,303
26,544
0
L
12,289
289
3,400
6,124
17,099
6,578
755
5,935
11,101
48,840
0
W
Odin
19,027
4,194
0
5,300
15,504
5,937
1,200
9,201
6,303
0
47,725
W
Guan Yu
LuxTheCrux
Guan Yu
11,764
3,224
1,276
6,958
15,733
6,741
0
8,444
7,289
0
69,730
L
Sylvanus
MarriedMonke
Sylvanus
14,060
3,611
1,464
7,280
17,021
8,824
1,412
3,125
13,778
61,975
21,748
L
7,990
0
2,033
3,551
20,164
5,154
157
6,066
13,636
23,570
0
W
6,672
1,896
0
1,530
9,361
2,889
1,416
6,400
2,961
0
56,651
L
4,664
491
126
1,143
14,418
3,007
851
3,251
10,935
36,457
0
W
Scylla
alex304710
Scylla
19,924
1,139
484
988
10,425
3,061
1,713
7,869
2,556
49,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
50,286
350
Minions Killed
383
0
Camps Cleared
0
1,867,234
Distance Traveled
1,933,420
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,430
354
30
1
0
401,515
0
W
Kumbhakarna
8,664
413
38
2
0
346,435
1
L
Terra
9,449
450
84
4
0
412,726
1
W
Odin
10,823
515
44
2
0
413,056
0
W
Guan Yu
11,758
560
127
6
0
439,577
0
L
Sylvanus
11,618
553
160
8
0
344,757
3
L
Hel
8,684
414
19
1
0
354,658
0
W
Neith
8,454
403
107
5
0
357,964
0
L
Eset
8,004
381
57
3
0
353,578
0
W
Scylla
10,587
504
67
3
0
376,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role