Player Matchup

Chang'e
Chang'e
ANNIHILATOR1200
Chang'e
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
355W - 234L
1,591 Elo+
Party 2
Bellona
Bellona
DRONE141
Bellona
Level 147
God Stats
4W - 7L
1,500 SR
Queue Stats
378W - 303L
1,701 Elo+
Party 2
Hachiman
Hachiman
cjkiller221
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 266L
1,591 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,628 Elo+

VS

Team Averages
Level 87
1,534 SR
1,463 Elo+
Ah Puch
Ah Puch
PeakyBlindersTK
Ah Puch
Level 58
God Stats
3W - 0L
1,706 SR
Queue Stats
112W - 100L
1,388 Elo+
Solo
Susano
Susano
Revenant-of-Iron
Susano
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,567 Elo+
Party 1
Horus
Horus
WarierSkate1608
Horus
Level 84
God Stats
11W - 11L
1,396 SR
Queue Stats
132W - 113L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
7,411
741
7,287
10,056
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DRONE141
Bellona
11
1 / 2 / 4
6,868
687
5,495
11,006
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
cjkiller221
Hachiman
12
2 / 4 / 3
7,337
734
6,006
8,240
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
7,790
779
9,161
4,933
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 4
8,181
818
8,252
9,448
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 3 / 6
9,044
904
5,944
10,879
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Bellona
DRONE141
Bellona
1
2
4
1.5
W
2
2
8
3
W
5
1
4
7
W
5
3
6
2.67
L
Hachiman
cjkiller221
Hachiman
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
23,357
29,302
Taken
25,260
15,155
Mitigated
19,355
9,923
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,287
1,038
1,322
2,210
10,056
2,821
0
2,642
6,949
18,741
0
L
Bellona
DRONE141
Bellona
5,495
897
482
4,307
11,006
9,474
40
3,452
6,805
0
16,875
W
9,161
834
0
231
4,933
1,965
352
1,277
3,374
26,581
0
W
8,252
1,709
0
2,438
9,448
5,316
531
2,614
6,360
0
23,324
W
5,944
2,522
1,141
2,695
10,879
12,074
329
2,949
7,352
0
16,934
L
Hachiman
cjkiller221
Hachiman
6,006
2,754
0
1,602
8,240
2,860
120
2,704
5,180
0
24,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,616
Gold Earned
25,015
108
Minions Killed
104
5
Camps Cleared
4
534,721
Distance Traveled
589,462
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,411
741
44
4
0
161,570
1
L
Bellona
6,868
687
24
2
0
212,317
0
W
Ah Puch
7,790
779
58
6
1
168,630
1
W
Susano
8,181
818
30
3
3
220,645
1
W
Horus
9,044
904
16
2
0
200,187
3
L
Hachiman
7,337
734
40
4
5
160,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role