Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Derm666
Bacchus
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 25L
1,107 Elo+
Party 1
Team Averages
Level 70
1,422 SR
1,369 Elo+

VS

Team Averages
Level 123
1,568 SR
1,611 Elo+
Eset
Eset
Carnifex812
Eset
Level 153
God Stats
2W - 3L
1,639 SR
Queue Stats
78W - 80L
1,629 Elo+
Solo
Heimdallr
Heimdallr
Wookee48
Heimdallr
Level 105
God Stats
3W - 2L
1,733 SR
Queue Stats
92W - 66L
1,640 Elo+
Party 2
Thanatos
Thanatos
wamerthehammer
Thanatos
Level 111
God Stats
3W - 7L
1,333 SR
Queue Stats
199W - 192L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 1
8,954
689
7,032
8,573
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
 
Shiva
9
1 / 5 / 2
7,653
589
1,968
8,948
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Derm666
Bacchus
11
0 / 6 / 2
7,784
599
4,774
10,923
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,136
703
9,191
5,097
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Wookee48
Heimdallr
14
5 / 2 / 8
9,481
729
8,440
8,539
3,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
14
6 / 1 / 7
9,489
730
7,909
10,005
3,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
1
1.75
L
Shiva
 
Shiva
1
5
2
0.4
W
2
1
10
7
L
Bacchus
Derm666
Bacchus
0
6
2
0.17
W
Heimdallr
Wookee48
Heimdallr
5
2
8
4.5
W
Thanatos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,774
Damage
25,540
28,444
Taken
23,641
21,922
Mitigated
8,924
4,680
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,032
334
0
1,452
8,573
3,885
0
3,806
4,767
38,995
0
L
Shiva
 
Shiva
1,968
347
0
1,734
8,948
5,756
0
3,312
5,636
0
4,102
W
9,191
728
620
1,975
5,097
1,842
1,086
2,533
2,483
40,068
0
L
Bacchus
Derm666
Bacchus
4,774
359
201
1,293
10,923
12,281
0
2,146
8,777
10,215
0
W
Heimdallr
Wookee48
Heimdallr
8,440
4,582
0
1,283
8,539
3,480
994
4,404
4,078
0
35,235
W
Thanatos
7,909
1,328
0
5,239
10,005
3,602
384
5,474
4,438
0
24,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
28,106
104
Minions Killed
147
1
Camps Cleared
9
713,673
Distance Traveled
684,888
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,954
689
89
7
1
250,486
4
L
Shiva
7,653
589
5
0
0
182,813
0
W
Eset
9,136
703
60
5
3
226,029
6
L
Bacchus
7,784
599
10
1
0
280,374
3
W
Heimdallr
9,481
729
57
4
3
228,951
4
W
Thanatos
9,489
730
30
2
3
229,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role