Player Matchup

Yu Huang
Yu Huang
Alfred dap anda
Yu Huang
Level 84
God Stats
1W - 1L
1,746 SR
Queue Stats
192W - 162L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
KaOsNoVa
Baron Samedi
Level 102
God Stats
2W - 4L
1,611 SR
Queue Stats
109W - 94L
1,554 Elo+
Party 1
Chaac
Chaac
MLG-Carebear
Chaac
Level 112
God Stats
4W - 4L
1,675 SR
Queue Stats
64W - 54L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
Spirit641
Cliodhna
Level 119
God Stats
4W - 2L
1,637 SR
Queue Stats
71W - 60L
1,569 Elo+
Party 1
Charybdis
Charybdis
Stormprince38
Charybdis
Level 121
God Stats
4W - 6L
1,782 SR
Queue Stats
230W - 206L
1,549 Elo+
Party 2
Team Averages
Level 108
1,690 SR
1,556 Elo+

VS

Team Averages
Level 85
1,499 SR
1,430 Elo+
Erlang Shen
Erlang Shen
CobaltChthonic
Erlang Shen
Level 109
God Stats
7W - 3L
1,375 SR
Queue Stats
143W - 159L
1,538 Elo+
Solo
Hou Yi
Hou Yi
EnosWolfsbane
Hou Yi
Level 87
God Stats
10W - 12L
1,521 SR
Queue Stats
230W - 329L
1,402 Elo+
Solo
Yu Huang
Yu Huang
ODSTPIO
Yu Huang
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
229W - 259L
1,428 Elo+
Solo
Geb
Geb
Sacker78
Geb
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
180W - 148L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
Yutnheimer
Baron Samedi
Level 78
God Stats
25W - 15L
1,598 SR
Queue Stats
403W - 389L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
1 / 5 / 2
7,892
438
7,805
9,340
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KaOsNoVa
Baron Samedi
13
0 / 4 / 6
7,904
439
9,503
17,530
12,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 5 / 0
9,266
515
11,065
23,477
11,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Spirit641
Cliodhna
15
4 / 5 / 1
9,260
514
6,832
15,599
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Stormprince38
Charybdis
13
2 / 6 / 2
8,489
472
11,573
13,690
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CobaltChthonic
Erlang Shen
18
9 / 1 / 6
11,238
624
9,573
17,162
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
9 / 1 / 5
11,237
624
11,001
12,019
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
ODSTPIO
Yu Huang
16
2 / 2 / 9
10,336
574
10,331
10,407
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 12
8,765
487
6,618
17,023
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Yutnheimer
Baron Samedi
18
5 / 1 / 10
11,416
634
21,530
15,292
15,663
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
25
25
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
5
2
0.4
W
Erlang Shen
CobaltChthonic
Erlang Shen
9
1
6
12
W
9
1
5
11.5
L
Baron Samedi
KaOsNoVa
Baron Samedi
0
4
6
0.75
L
1
5
0
0.2
W
Yu Huang
ODSTPIO
Yu Huang
2
2
9
3.25
W
0
3
12
2
L
Cliodhna
Spirit641
Cliodhna
4
5
1
0.9
L
Charybdis
Stormprince38
Charybdis
2
6
2
0.5
W
Baron Samedi
Yutnheimer
Baron Samedi
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,778
Damage
59,053
79,636
Taken
71,903
36,595
Mitigated
42,917
24,533
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
7,805
646
0
1,277
9,340
3,016
220
4,434
4,906
43,141
0
W
Erlang Shen
CobaltChthonic
Erlang Shen
9,573
5,647
0
6,424
17,162
9,222
1,874
3,614
13,548
0
72,545
W
11,001
6,644
0
4,872
12,019
4,420
1,884
3,898
8,121
0
78,508
L
Baron Samedi
KaOsNoVa
Baron Samedi
9,503
2,179
1,898
4,384
17,530
12,772
387
8,270
9,260
40,639
3,853
L
11,065
1,221
0
7,448
23,477
11,539
618
18,343
5,134
0
59,423
W
Yu Huang
ODSTPIO
Yu Huang
10,331
570
0
1,291
10,407
3,807
700
2,925
7,482
68,669
0
W
6,618
779
0
3,694
17,023
9,805
921
4,466
12,557
17,406
0
L
Cliodhna
Spirit641
Cliodhna
6,832
1,394
0
7,003
15,599
5,937
396
4,737
10,862
0
67,024
L
Charybdis
Stormprince38
Charybdis
11,573
4,483
0
2,523
13,690
3,331
453
2,695
10,995
0
59,871
W
Baron Samedi
Yutnheimer
Baron Samedi
21,530
2,149
1,964
6,697
15,292
15,663
233
1,745
13,547
77,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
52,992
470
Minions Killed
528
0
Camps Cleared
0
1,634,142
Distance Traveled
1,798,703
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,892
438
78
4
0
313,557
1
W
Erlang Shen
11,238
624
115
6
0
402,131
1
W
Hou Yi
11,237
624
127
7
0
343,392
2
L
Baron Samedi
7,904
439
57
3
0
298,246
2
L
Chaac
9,266
515
129
7
0
351,211
3
W
Yu Huang
10,336
574
126
7
0
343,647
1
W
Geb
8,765
487
13
1
0
391,393
7
L
Cliodhna
9,260
514
117
7
0
348,067
2
L
Charybdis
8,489
472
89
5
0
323,061
4
W
Baron Samedi
11,416
634
147
8
0
318,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role