Player Matchup

Amaterasu
Amaterasu
Kaihohonu
Amaterasu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,422 Elo+
Party 1
Bastet
Bastet
Weeabootrashbag
Bastet
Level 118
God Stats
6W - 2L
1,562 SR
Queue Stats
7W - 8L
1,560 Elo+
Party 1
Ra
Ra
spunoffsee
Ra
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 97L
1,507 Elo+
Party 1
Team Averages
Level 142
1,521 SR
1,497 Elo+

VS

Team Averages
Level 111
1,565 SR
1,751 Elo+
Shiva
Shiva
AKonkeyDong
Shiva
Level 111
God Stats
6W - 4L
1,568 SR
Queue Stats
25W - 11L
1,692 Elo+
Party 2
Aphrodite
Aphrodite
SchloppyPoppy
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 14L
1,845 Elo+
Party 2
Yu Huang
Yu Huang
SuckerOfTeet
Yu Huang
Level 160
God Stats
3W - 6L
1,625 SR
Queue Stats
77W - 32L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kaihohonu
Amaterasu
19
6 / 2 / 6
13,217
696
8,551
23,797
25,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 11
13,196
695
17,863
17,489
8,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 6
13,561
714
26,393
17,487
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
11,788
620
18,422
24,244
24,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
SchloppyPoppy
Aphrodite
15
1 / 6 / 5
11,040
581
6,182
19,203
12,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
SuckerOfTeet
Yu Huang
17
3 / 4 / 4
12,161
640
19,041
17,263
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
7
7
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Amaterasu
Kaihohonu
Amaterasu
6
2
6
4.5
L
Aphrodite
SchloppyPoppy
Aphrodite
1
6
5
0.58
L
Yu Huang
SuckerOfTeet
Yu Huang
3
4
4
1.25
W
4
3
11
3.17
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,807
Damage
43,645
58,773
Taken
60,710
40,510
Mitigated
42,208
32,490
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,422
1,819
377
3,343
24,244
24,751
0
10,419
13,825
387
47,256
W
Amaterasu
Kaihohonu
Amaterasu
8,551
3,587
0
11,388
23,797
25,582
1,566
9,556
13,726
0
36,840
L
Aphrodite
SchloppyPoppy
Aphrodite
6,182
320
7,040
7,846
19,203
12,149
0
8,409
10,794
27,875
0
L
Yu Huang
SuckerOfTeet
Yu Huang
19,041
1,162
101
2,936
17,263
5,308
0
7,728
9,535
65,077
0
W
17,863
3,851
588
7,419
17,489
8,047
65
7,746
9,209
0
43,529
W
26,393
884
4,305
8,790
17,487
6,881
1,133
9,181
7,968
88,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
34,989
231
Minions Killed
218
12
Camps Cleared
5
1,131,565
Distance Traveled
1,036,727
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,788
620
77
4
0
352,852
4
W
Amaterasu
13,217
696
57
3
4
364,714
7
L
Aphrodite
11,040
581
51
3
3
354,611
0
L
Yu Huang
12,161
640
90
5
2
329,264
3
W
Bastet
13,196
695
50
3
6
395,793
3
W
Ra
13,561
714
124
7
2
371,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role