Player Matchup

Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Breathtaker101
Sun Wukong
Level 15
God Stats
5W - 12L
1,168 SR
Queue Stats
14W - 33L
1,188 Elo+
Party 1
Khepri
Khepri
HonkyStegosaurus
Khepri
Level 42
God Stats
3W - 4L
1,372 SR
Queue Stats
62W - 78L
1,385 Elo+
Party 1
Team Averages
Level 35
1,347 SR
1,358 Elo+

VS

Team Averages
Level 59
1,500 SR
1,492 Elo+
Zeus
Zeus
 
Zeus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Purplegame3412
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
13 / 0 / 3
9,839
984
12,690
5,103
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Breathtaker101
Sun Wukong
10
0 / 2 / 11
7,079
708
4,719
8,873
5,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 9
8,547
855
3,740
12,209
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 5 / 0
7,444
744
9,338
7,363
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
10
0 / 4 / 4
6,441
644
5,069
10,388
6,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Purplegame3412
Charybdis
9
0 / 7 / 3
6,193
619
3,222
9,102
2,460
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
0
3
14.5
L
Zeus
 
Zeus
4
5
0
0.8
L
Bellona
 
Bellona
0
4
4
0.5
W
Sun Wukong
Breathtaker101
Sun Wukong
0
2
11
2.75
W
3
2
9
3.75
L
Charybdis
Purplegame3412
Charybdis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
17,629
26,185
Taken
26,853
20,343
Mitigated
11,503
4,086
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,690
716
0
0
5,103
2,200
732
1,333
3,682
44,765
0
L
Zeus
 
Zeus
9,338
933
0
737
7,363
2,126
0
4,577
2,786
23,587
0
L
Bellona
 
Bellona
5,069
699
0
740
10,388
6,917
0
6,478
3,910
0
13,551
W
Sun Wukong
Breathtaker101
Sun Wukong
4,719
1,215
0
568
8,873
5,316
1,035
4,101
4,627
0
15,078
W
3,740
79
176
3,342
12,209
12,827
250
3,943
8,003
15,843
0
L
Charybdis
Purplegame3412
Charybdis
3,222
2,163
0
0
9,102
2,460
0
5,770
3,332
0
16,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
20,078
114
Minions Killed
76
5
Camps Cleared
1
606,065
Distance Traveled
468,899
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,839
984
74
7
4
198,551
1
L
Zeus
7,444
744
28
3
1
147,076
2
L
Bellona
6,441
644
20
2
0
179,449
0
W
Sun Wukong
7,079
708
24
2
0
209,355
2
W
Khepri
8,547
855
16
2
1
198,159
2
L
Charybdis
6,193
619
28
3
0
142,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role