Player Matchup

Merlin
Merlin
UltimateChamp62
Merlin
Level 30
God Stats
42W - 46L
1,465 SR
Queue Stats
55W - 61L
1,393 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YanksPal
Kumbhakarna
Level 67
God Stats
6W - 7L
1,559 SR
Queue Stats
147W - 147L
1,386 Elo+
Party 2
Fenrir
Fenrir
ZayElFather
Fenrir
Level 29
God Stats
3W - 6L
1,481 SR
Queue Stats
128W - 141L
1,384 Elo+
Party 2
Team Averages
Level 42
1,501 SR
1,388 Elo+

VS

Team Averages
Level 76
1,500 SR
1,524 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ITyDieI
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,696 Elo+
Party 1
Nox
Nox
SkitzoidGamer
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 104L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 14
10,366
864
13,043
7,219
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
YanksPal
Kumbhakarna
15
7 / 1 / 14
10,705
892
5,000
14,227
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
10 / 3 / 10
10,225
852
11,275
13,353
6,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 11 / 1
8,447
704
5,180
17,136
15,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ITyDieI
Neith
11
0 / 7 / 2
7,334
611
10,027
10,163
3,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 2
8,428
702
7,796
7,356
3,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
6
7
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
11
1
0.32
L
Neith
ITyDieI
Neith
0
7
2
0.14
L
3
4
2
1
W
5
3
14
4
W
Kumbhakarna
YanksPal
Kumbhakarna
7
1
14
14
W
Fenrir
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
23,003
34,799
Taken
34,655
24,080
Mitigated
22,677
5,236
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,180
1,611
653
1,613
17,136
15,668
27
7,197
9,939
10,208
0
L
Neith
ITyDieI
Neith
10,027
4,490
161
834
10,163
3,275
0
5,453
4,710
0
31,386
L
7,796
667
0
274
7,356
3,734
76
5,586
1,770
21,362
0
W
13,043
1,307
0
930
7,219
2,639
1,250
3,558
3,661
49,022
0
W
Kumbhakarna
YanksPal
Kumbhakarna
5,000
1,054
0
950
14,227
15,246
499
3,714
10,513
17,750
0
W
Fenrir
11,275
5,290
0
3,356
13,353
6,195
759
6,039
7,314
0
25,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
24,209
144
Minions Killed
84
7
Camps Cleared
3
665,056
Distance Traveled
532,317
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,447
704
7
1
0
168,264
2
L
Neith
7,334
611
50
4
3
180,096
0
L
Nox
8,428
702
27
2
0
183,957
6
W
Merlin
10,366
864
98
8
5
200,115
0
W
Kumbhakarna
10,705
892
18
2
1
230,087
0
W
Fenrir
10,225
852
28
2
1
234,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role