Player Matchup

Tsukuyomi
Tsukuyomi
BigBrethren
Tsukuyomi
Level 7
God Stats
4W - 6L
1,625 SR
Queue Stats
10W - 18L
1,398 Elo+
Party 1
Hel
Hel
NoseyBrethren
Hel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,266 Elo+
Party 1
Scylla
Scylla
TheGreatSheyd
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 1
Team Averages
Level 57
1,542 SR
1,386 Elo+

VS

Team Averages
Level 79
1,501 SR
1,253 Elo+
Susano
Susano
BootySenpai253
Susano
Level 16
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 7L
1,058 Elo+
Party 2
Ymir
Ymir
Cezean
Ymir
Level 122
God Stats
3W - 0L
1,705 SR
Queue Stats
33W - 41L
1,433 Elo+
Solo
Eset
Eset
NahImSaiyan
Eset
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 14L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBrethren
Tsukuyomi
11
2 / 7 / 2
7,854
655
5,060
10,204
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 3
7,403
617
6,521
9,126
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 5 / 3
7,502
625
7,063
8,120
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,022
669
5,165
10,792
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
Cezean
Ymir
15
5 / 0 / 11
9,755
813
6,594
10,466
12,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
12 / 1 / 6
10,571
881
11,959
7,798
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
18
18
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigBrethren
Tsukuyomi
2
7
2
0.43
W
1
3
7
1.5
W
Ymir
Cezean
Ymir
5
0
11
10.5
W
12
1
6
15
L
1
6
3
0.42
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
23,718
27,450
Taken
29,056
10,514
Mitigated
20,079
6,520
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigBrethren
Tsukuyomi
5,060
1,672
245
737
10,204
3,501
0
7,363
2,841
0
15,844
W
5,165
940
146
1,082
10,792
4,003
0
5,638
5,154
0
32,328
W
Ymir
Cezean
Ymir
6,594
1,486
859
1,096
10,466
12,928
477
4,687
5,779
23,209
0
W
11,959
106
1,137
2,381
7,798
3,148
1,702
4,237
3,561
33,379
0
L
6,521
1,017
2,199
3,062
9,126
4,393
0
5,958
3,168
14,059
0
L
7,063
548
0
277
8,120
2,620
0
5,316
2,804
24,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
28,348
87
Minions Killed
129
2
Camps Cleared
8
591,418
Distance Traveled
623,860
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,854
655
19
2
0
180,725
3
W
Susano
8,022
669
49
4
6
195,300
1
W
Ymir
9,755
813
25
2
1
196,414
0
W
Eset
10,571
881
55
5
1
232,146
2
L
Hel
7,403
617
22
2
1
196,035
2
L
Scylla
7,502
625
46
4
1
214,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role