Player Matchup

Bacchus
Bacchus
Gadna03
Bacchus
Level 21
God Stats
19W - 18L
1,290 SR
Queue Stats
167W - 186L
1,345 Elo+
Party 3
Anubis
Anubis
King_OfTheFellas
Anubis
Level 75
God Stats
6W - 4L
1,436 SR
Queue Stats
245W - 258L
1,293 Elo+
Party 2
Loki
Loki
TheMaestro895
Loki
Level 85
God Stats
13W - 13L
1,518 SR
Queue Stats
274W - 275L
1,407 Elo+
Solo
Chiron
Chiron
cpsb09
Chiron
Level 78
God Stats
21W - 18L
1,282 SR
Queue Stats
166W - 185L
1,345 Elo+
Party 3
Sun Wukong
Sun Wukong
lakethesnake123
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 190L
1,500 Elo+
Party 2
Team Averages
Level 66
1,405 SR
1,378 Elo+

VS

Team Averages
Level 85
1,422 SR
1,412 Elo+
Skadi
Skadi
Allllycaat19
Skadi
Level 126
God Stats
2W - 4L
1,628 SR
Queue Stats
71W - 113L
1,378 Elo+
Party 1
Ymir
Ymir
BryanGame
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LongSlong2021
Nu Wa
Level 81
God Stats
1W - 1L
1,371 SR
Queue Stats
248W - 255L
1,376 Elo+
Solo
Kali
Kali
RISEABOVE369
Kali
Level 50
God Stats
0W - 4L
1,039 SR
Queue Stats
331W - 382L
1,360 Elo+
Solo
Set
Set
XX4TWENTYXX42069
Set
Level 61
God Stats
16W - 19L
1,572 SR
Queue Stats
54W - 67L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gadna03
Bacchus
10
2 / 2 / 2
6,054
505
2,547
4,717
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 3
6,611
551
3,040
6,935
2,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 0 / 3
7,439
620
6,331
5,512
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
cpsb09
Chiron
12
3 / 0 / 1
6,777
565
4,826
6,151
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
lakethesnake123
Sun Wukong
10
0 / 1 / 2
6,018
502
3,215
6,330
4,443
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,273
523
2,394
4,426
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
7
1 / 2 / 1
5,260
438
2,113
5,991
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 0
5,448
454
3,448
5,733
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,767
481
3,650
10,108
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,805
567
4,178
7,503
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ymir
1
2
1
0.75
W
Bacchus
Gadna03
Bacchus
2
2
2
1.5
W
1
0
3
2.5
L
0
4
0
0
L
0
2
0
0
W
6
0
3
7.5
L
1
2
0
0.5
W
Chiron
cpsb09
Chiron
3
0
1
3.5
W
Sun Wukong
lakethesnake123
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
15,783
29,645
Taken
33,761
14,707
Mitigated
13,385
13,927
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,394
997
0
834
4,426
1,103
0
818
3,608
0
38,319
L
Ymir
2,113
736
263
946
5,991
4,797
0
1,409
4,582
8,204
0
W
Bacchus
Gadna03
Bacchus
2,547
252
0
1,680
4,717
4,413
283
987
3,730
12,137
0
W
3,040
0
54
3,684
6,935
2,654
375
2,060
4,875
38,757
0
L
3,448
953
0
1,600
5,733
1,204
1,092
1,048
4,685
25,265
0
L
3,650
1,762
0
3,052
10,108
2,772
0
1,975
8,133
0
32,024
W
6,331
1,497
0
2,318
5,512
1,544
0
1,246
4,266
0
39,284
L
4,178
1,307
0
1,774
7,503
3,509
180
337
7,166
0
39,724
W
Chiron
cpsb09
Chiron
4,826
1,528
199
4,940
6,151
1,653
1,380
822
5,329
0
45,565
W
Sun Wukong
lakethesnake123
Sun Wukong
3,215
1,014
1
1,051
6,330
4,443
762
446
5,448
0
30,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
29,553
326
Minions Killed
282
0
Camps Cleared
0
1,141,895
Distance Traveled
1,071,645
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,273
523
87
7
0
227,095
3
L
Ymir
5,260
438
9
1
0
213,703
3
W
Bacchus
6,054
505
22
2
0
245,306
3
W
Anubis
6,611
551
75
6
0
199,620
0
L
Nu Wa
5,448
454
44
4
0
161,994
1
L
Kali
5,767
481
62
5
0
232,487
1
W
Loki
7,439
620
79
7
0
260,552
2
L
Set
6,805
567
80
7
0
236,366
4
W
Chiron
6,777
565
95
8
0
220,451
3
W
Sun Wukong
6,018
502
55
5
0
215,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role