Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Kroddin
The Morrigan
Level 6
God Stats
2W - 1L
1,467 SR
Queue Stats
17W - 17L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
THEBRADANTOR
Amaterasu
Level 127
God Stats
1W - 1L
1,553 SR
Queue Stats
113W - 109L
1,508 Elo+
Party 1
Ymir
Ymir
THEFROANATOR
Ymir
Level 126
God Stats
3W - 6L
1,326 SR
Queue Stats
45W - 47L
1,498 Elo+
Party 1
Medusa
Medusa
itsblazer47
Medusa
Level 49
God Stats
1W - 1L
1,377 SR
Queue Stats
4W - 9L
1,378 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,462 Elo+

VS

Team Averages
Level 78
1,497 SR
1,522 Elo+
Izanami
Izanami
AJ-NAMIKAZE8
Izanami
Level 6
God Stats
0W - 2L
1,754 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Br3ttBrat
Cu Chulainn
Level 118
God Stats
1W - 5L
1,232 SR
Queue Stats
119W - 129L
1,387 Elo+
Solo
Freya
Freya
Chi-omega
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,582 Elo+
Party 2
Bakasura
Bakasura
KingRagnar_DZ
Bakasura
Level 105
God Stats
46W - 35L
1,500 SR
Queue Stats
144W - 139L
1,516 Elo+
Party 3
Ganesha
Ganesha
ObitoKizuke
Ganesha
Level 18
God Stats
0W - 8L
1,500 SR
Queue Stats
162W - 140L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 12
9,857
548
10,600
15,341
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
Kroddin
The Morrigan
14
4 / 5 / 7
9,632
535
8,930
8,510
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
THEBRADANTOR
Amaterasu
19
7 / 0 / 0
11,888
660
9,981
10,839
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 0 / 7
10,442
580
8,381
11,475
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
4 / 2 / 5
11,031
613
9,879
10,152
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJ-NAMIKAZE8
Izanami
12
1 / 8 / 2
7,536
419
3,488
12,063
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Br3ttBrat
Cu Chulainn
13
0 / 2 / 0
7,740
430
3,670
10,595
8,278
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Chi-omega
Freya
16
1 / 6 / 2
8,492
472
6,416
14,564
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
KingRagnar_DZ
Bakasura
15
4 / 4 / 0
8,884
494
8,571
15,624
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ObitoKizuke
Ganesha
11
1 / 5 / 3
7,783
432
6,995
12,867
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
25
Kills
7
7
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
12
9
L
Izanami
AJ-NAMIKAZE8
Izanami
1
8
2
0.25
L
Cu Chulainn
Br3ttBrat
Cu Chulainn
0
2
0
0
L
Freya
Chi-omega
Freya
1
6
2
0.33
L
Bakasura
KingRagnar_DZ
Bakasura
4
4
0
1
W
The Morrigan
Kroddin
The Morrigan
4
5
7
1.5
L
Ganesha
ObitoKizuke
Ganesha
1
5
3
0.5
W
Amaterasu
THEBRADANTOR
Amaterasu
7
0
0
7
W
7
0
7
10.5
W
Medusa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,771
Damage
29,140
56,317
Taken
65,713
31,654
Mitigated
29,508
14,117
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,600
4,126
736
3,397
15,341
9,496
666
2,231
12,730
0
28,500
L
Izanami
AJ-NAMIKAZE8
Izanami
3,488
1,632
0
1,914
12,063
2,387
631
5,947
6,116
0
34,782
L
Cu Chulainn
Br3ttBrat
Cu Chulainn
3,670
1,446
0
2,807
10,595
8,278
114
269
10,326
0
42,288
L
Freya
Chi-omega
Freya
6,416
1,789
0
5,646
14,564
4,902
0
776
13,498
65,209
0
L
Bakasura
KingRagnar_DZ
Bakasura
8,571
5,457
0
2,547
15,624
5,197
0
4,253
11,353
0
55,700
W
The Morrigan
Kroddin
The Morrigan
8,930
1,357
0
0
8,510
3,112
1,071
939
7,111
55,280
0
L
Ganesha
ObitoKizuke
Ganesha
6,995
214
0
1,435
12,867
8,744
0
6,066
6,691
22,784
0
W
Amaterasu
THEBRADANTOR
Amaterasu
9,981
5,326
0
6,004
10,839
10,246
1,430
1,508
9,001
0
78,967
W
8,381
1,311
0
1,254
11,475
4,971
352
3,522
7,593
64,540
0
W
Medusa
9,879
4,750
0
2,726
10,152
3,829
3,076
5,211
4,941
0
73,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
40,435
533
Minions Killed
401
0
Camps Cleared
0
1,827,984
Distance Traveled
1,626,155
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,857
548
27
2
0
387,368
6
L
Izanami
7,536
419
74
4
0
330,111
2
L
Cu Chulainn
7,740
430
97
5
0
253,732
0
L
Freya
8,492
472
105
6
0
310,143
3
L
Bakasura
8,884
494
109
6
0
416,189
5
W
The Morrigan
9,632
535
104
6
0
329,553
0
L
Ganesha
7,783
432
16
1
0
315,980
5
W
Amaterasu
11,888
660
158
9
0
345,332
2
W
Ymir
10,442
580
98
5
0
401,706
0
W
Medusa
11,031
613
146
8
0
364,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role