Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Aptly
Vulcan
Level 106
God Stats
10W - 8L
1,619 SR
Queue Stats
174W - 105L
1,677 Elo+
Party 2
Gilgamesh
Gilgamesh
Hеntai
Gilgamesh
Level 40
God Stats
1W - 0L
1,324 SR
Queue Stats
41W - 9L
1,927 Elo+
Party 2
Team Averages
Level 58
1,481 SR
1,701 Elo+

VS

Team Averages
Level 54
1,532 SR
1,419 Elo+
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Derm666
Bacchus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 25L
1,109 Elo+
Party 1
Ra
Ra
Skuuchy
Ra
Level 81
God Stats
6W - 5L
1,596 SR
Queue Stats
665W - 626L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 16
6,809
851
6,257
8,505
6,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Aptly
Vulcan
12
6 / 1 / 10
7,739
967
6,191
2,739
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Hеntai
Gilgamesh
13
10 / 0 / 5
8,288
1,036
8,720
6,694
4,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 4 / 0
5,228
654
1,767
6,712
2,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Derm666
Bacchus
8
0 / 7 / 1
5,865
733
2,145
9,669
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 0
6,413
802
4,548
7,433
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
2
2
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
16
8
L
Shiva
 
Shiva
0
4
0
0
W
Vulcan
Aptly
Vulcan
6
1
10
11
L
Bacchus
Derm666
Bacchus
0
7
1
0.07
W
Gilgamesh
Hеntai
Gilgamesh
10
0
5
12.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
8,460
17,938
Taken
23,814
12,804
Mitigated
11,277
2,991
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,257
598
270
1,898
8,505
6,702
133
2,404
5,788
17,902
0
L
Shiva
 
Shiva
1,767
316
104
785
6,712
2,416
0
3,849
2,863
0
4,339
W
Vulcan
Aptly
Vulcan
6,191
2,386
0
60
2,739
1,123
1,017
1,097
1,550
32,650
0
L
Bacchus
Derm666
Bacchus
2,145
337
183
479
9,669
6,827
0
5,761
3,908
6,581
0
W
Gilgamesh
Hеntai
Gilgamesh
8,720
3,633
0
763
6,694
4,979
991
2,787
3,375
0
22,607
L
4,548
601
200
508
7,433
2,034
0
2,979
4,454
25,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,836
Gold Earned
17,506
103
Minions Killed
69
9
Camps Cleared
0
522,780
Distance Traveled
398,919
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,809
851
0
0
0
180,556
4
L
Shiva
5,228
654
14
2
0
94,305
0
W
Vulcan
7,739
967
71
9
4
164,985
3
L
Bacchus
5,865
733
4
1
0
146,997
1
W
Gilgamesh
8,288
1,036
32
4
5
177,239
1
L
Ra
6,413
802
51
6
0
157,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role