Player Matchup

Neith
Neith
Silver V
AWNiemann
Neith
Silver V
Level 100
God Stats
3W - 4L
1,410 SR
Queue Stats
8W - 18L
1,205 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
HootsErzaScarlet
Baron Samedi
Silver I
Level 147
God Stats
16W - 11L
1,713 SR
Queue Stats
63W - 67L
1,199 MMR
Party 1
Artio
Artio
Silver I
IIIIllllIIIONG
Artio
Silver I
Level 140
God Stats
4W - 4L
1,375 SR
Queue Stats
61W - 64L
1,214 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,499 SR
1,206 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,536 SR
1,202 MMR
Medusa
Medusa
Silver I
C0He
Medusa
Silver I
Level 67
God Stats
3W - 1L
1,452 SR
Queue Stats
72W - 81L
1,129 MMR
Party 2
Jormungandr
Jormungandr
Bronze V
RUN-wiso200246
Jormungandr
Bronze V
Level 87
God Stats
0W - 1L
1,506 SR
Queue Stats
7W - 12L
1,078 MMR
Solo
Ah Puch
Ah Puch
Bronze III
nachomacho745
Ah Puch
Bronze III
Level 55
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 10L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AWNiemann
Neith
18
10 / 2 / 13
12,574
838
19,344
14,821
5,936
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
HootsErzaScarlet
Baron Samedi
17
7 / 5 / 14
12,041
803
13,643
15,667
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 4 / 13
12,303
820
15,505
24,061
27,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasBastetChaacZeusGilgamesh

VS

Bans
DanzaburouAchillesShivaBacchusVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C0He
Medusa
13
2 / 15 / 6
10,073
672
10,247
20,928
6,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RUN-wiso200246
Jormungandr
16
7 / 5 / 4
11,873
792
16,985
20,435
19,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
14
2 / 7 / 4
10,198
680
12,995
13,749
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
27
Kills
11
11
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
AWNiemann
Neith
10
2
13
8.25
L
Medusa
C0He
Medusa
2
15
6
0.33
W
Baron Samedi
HootsErzaScarlet
Baron Samedi
7
5
14
2.8
W
10
4
13
4.13
L
Jormungandr
RUN-wiso200246
Jormungandr
7
5
4
1.8
L
Ah Puch
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,492
Damage
40,227
54,549
Taken
55,112
40,450
Mitigated
30,109
23,171
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AWNiemann
Neith
19,344
4,947
0
3,841
14,821
5,936
1,784
10,088
4,733
0
51,841
L
Medusa
C0He
Medusa
10,247
5,790
543
1,998
20,928
6,268
0
10,973
9,425
0
20,029
W
Baron Samedi
HootsErzaScarlet
Baron Samedi
13,643
1,324
3,705
6,473
15,667
7,025
838
9,743
5,924
43,649
0
W
15,505
2,577
1,912
7,240
24,061
27,489
364
10,999
13,062
33,816
0
L
Jormungandr
RUN-wiso200246
Jormungandr
16,985
6,069
0
0
20,435
19,813
0
9,777
10,000
45,378
0
L
Ah Puch
12,995
740
377
2,048
13,749
4,028
0
7,242
6,292
31,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
32,144
188
Minions Killed
115
11
Camps Cleared
2
828,000
Distance Traveled
720,031
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,574
838
86
6
4
275,135
0
L
Medusa
10,073
672
24
2
0
228,750
1
W
Baron Samedi
12,041
803
59
4
5
271,279
1
W
Artio
12,303
820
43
3
2
281,586
0
L
Jormungandr
11,873
792
61
4
1
242,375
1
L
Ah Puch
10,198
680
30
2
1
248,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role