Player Matchup

Chaac
Chaac
FMG711
Chaac
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,599 Elo+
Party 1
Hercules
Hercules
SPLASHMOD
Hercules
Level 66
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 1
Skadi
Skadi
YAWRDMON231
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Ymir
Ymir
Zander1107
Ymir
Level 23
God Stats
2W - 8L
1,238 SR
Queue Stats
2W - 8L
1,270 Elo+
Party 1
He Bo
He Bo
salluchegamingYT
He Bo
Level 69
God Stats
0W - 3L
1,453 SR
Queue Stats
4W - 12L
1,318 Elo+
Party 1
Team Averages
Level 37
1,479 SR
1,346 Elo+

VS

Team Averages
Level 100
1,601 SR
1,592 Elo+
Medusa
Medusa
LAC3Y M4E
Medusa
Level 49
God Stats
10W - 13L
1,680 SR
Queue Stats
19W - 21L
1,637 Elo+
Party 2
Yemoja
Yemoja
LON3 LaG DGX
Yemoja
Level 126
God Stats
1W - 2L
1,404 SR
Queue Stats
84W - 100L
1,597 Elo+
Party 2
Vulcan
Vulcan
Maniackko
Vulcan
Level 84
God Stats
5W - 5L
1,618 SR
Queue Stats
100W - 80L
1,525 Elo+
Solo
Amaterasu
Amaterasu
RezyRaiden
Amaterasu
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 67L
1,612 Elo+
Party 2
Fenrir
Fenrir
TaCoBaldy
Fenrir
Level 117
God Stats
1W - 4L
1,801 SR
Queue Stats
54W - 64L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FMG711
Chaac
13
1 / 7 / 2
7,652
638
5,643
13,539
12,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SPLASHMOD
Hercules
12
0 / 4 / 2
7,147
596
4,416
10,171
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 8 / 1
7,520
627
2,933
10,879
3,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 7 / 1
9,052
754
5,332
14,902
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 6 / 3
7,967
664
8,353
10,505
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LAC3Y M4E
Medusa
16
5 / 3 / 7
8,798
733
6,365
7,387
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
17
4 / 1 / 13
9,240
770
6,968
6,374
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Maniackko
Vulcan
17
3 / 0 / 15
9,812
818
13,308
4,255
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
RezyRaiden
Amaterasu
17
6 / 0 / 15
9,459
788
13,494
12,139
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
TaCoBaldy
Fenrir
16
14 / 1 / 6
10,130
844
12,381
10,177
6,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
5
Kills
32
32
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
FMG711
Chaac
1
7
2
0.29
W
Medusa
LAC3Y M4E
Medusa
5
3
7
2.83
W
Yemoja
4
1
13
10.5
W
Vulcan
Maniackko
Vulcan
3
0
15
10.5
W
Amaterasu
RezyRaiden
Amaterasu
6
0
15
13.5
L
Hercules
SPLASHMOD
Hercules
0
4
2
0.25
W
Fenrir
TaCoBaldy
Fenrir
14
1
6
17
L
1
8
1
0.19
L
3
7
1
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
52,516
59,996
Taken
40,332
44,993
Mitigated
25,443
5,580
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FMG711
Chaac
5,643
444
0
1,980
13,539
12,390
25
5,422
7,971
0
12,424
W
Medusa
LAC3Y M4E
Medusa
6,365
2,532
76
494
7,387
3,227
503
3,605
3,747
0
26,996
W
Yemoja
6,968
1,411
1,641
1,172
6,374
4,825
330
2,301
3,823
21,170
1,908
W
Vulcan
Maniackko
Vulcan
13,308
3,083
0
755
4,255
1,775
145
747
3,406
57,118
0
W
Amaterasu
RezyRaiden
Amaterasu
13,494
4,722
0
4,919
12,139
9,475
486
3,371
8,608
0
29,090
L
Hercules
SPLASHMOD
Hercules
4,416
920
76
2,048
10,171
8,739
0
2,594
7,361
0
8,591
W
Fenrir
TaCoBaldy
Fenrir
12,381
1,983
0
828
10,177
6,141
403
3,661
6,212
0
19,199
L
2,933
776
0
0
10,879
3,304
117
3,362
7,296
0
20,079
L
5,332
353
204
864
14,902
17,121
45
5,609
9,142
20,982
0
L
8,353
679
0
408
10,505
3,439
0
2,971
7,309
31,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
47,439
162
Minions Killed
237
0
Camps Cleared
0
1,035,852
Distance Traveled
1,241,438
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,652
638
23
2
0
207,366
1
W
Medusa
8,798
733
43
4
0
227,207
0
W
Yemoja
9,240
770
37
3
0
203,833
0
W
Vulcan
9,812
818
105
9
0
287,953
3
W
Amaterasu
9,459
788
35
3
0
273,232
4
L
Hercules
7,147
596
8
1
0
217,567
0
W
Fenrir
10,130
844
17
1
0
249,213
0
L
Skadi
7,520
627
46
4
0
189,813
0
L
Ymir
9,052
754
34
3
0
205,576
0
L
He Bo
7,967
664
51
4
0
215,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role