Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Chaos2Night
Nemesis
Gold IV
Level 160
God Stats
13W - 9L
1,672 SR
Queue Stats
515W - 525L
1,246 MMR
Solo
Ymir
Ymir
Silver IV
HalfbagoDoritos
Ymir
Silver IV
Level 152
God Stats
0W - 4L
1,132 SR
Queue Stats
68W - 69L
1,211 MMR
Solo
Apollo
Apollo
Silver II
Keelo12
Apollo
Silver II
Level 154
God Stats
6W - 7L
1,687 SR
Queue Stats
43W - 58L
1,206 MMR
Solo
Guan Yu
Guan Yu
Silver II
Turtlenator6
Guan Yu
Silver II
Level 128
God Stats
0W - 3L
1,205 SR
Queue Stats
70W - 80L
1,311 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,439 SR
1,295 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,538 SR
1,244 MMR
Vamana
Vamana
Bronze II
FoundMarioJudah
Vamana
Bronze II
Level 56
God Stats
3W - 2L
1,571 SR
Queue Stats
54W - 65L
1,011 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
KoolAIDKID6969
Ah Muzen Cab
Bronze III
Level 32
God Stats
3W - 2L
1,754 SR
Queue Stats
28W - 44L
1,205 MMR
Solo
Cthulhu
Cthulhu
Gold V
awesomeluke22
Cthulhu
Gold V
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 164L
1,267 MMR
Solo
Agni
Agni
Bronze III
mrgamer1125
Agni
Bronze III
Level 68
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
wrathilepsy
Baron Samedi
Silver I
Level 148
God Stats
216W - 177L
1,564 SR
Queue Stats
547W - 554L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 6 / 7
14,252
528
16,204
17,966
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Chaos2Night
Nemesis
20
5 / 6 / 5
14,012
519
16,679
26,600
13,550
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 6 / 7
12,959
480
10,199
32,173
41,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Keelo12
Apollo
20
2 / 8 / 6
13,308
493
12,301
24,962
8,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Turtlenator6
Guan Yu
20
7 / 5 / 5
14,796
548
19,580
31,291
40,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaArtioGilgamesh

VS

Bans
AtlasThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 8
14,305
530
20,369
26,699
11,982
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
KoolAIDKID6969
Ah Muzen Cab
20
13 / 4 / 6
16,532
612
34,617
25,940
10,813
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
19
0 / 5 / 4
13,092
485
14,951
30,187
31,281
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 10
14,015
519
21,132
15,695
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
wrathilepsy
Baron Samedi
19
3 / 2 / 21
13,787
511
11,856
24,140
32,226
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
21
Kills
30
31
Deaths
21
30
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
6
7
1.25
L
Nemesis
Chaos2Night
Nemesis
5
6
5
1.25
W
7
7
8
1.57
L
3
6
7
1.08
L
Apollo
Keelo12
Apollo
2
8
6
0.63
W
Ah Muzen Cab
KoolAIDKID6969
Ah Muzen Cab
13
4
6
4
L
Guan Yu
Turtlenator6
Guan Yu
7
5
5
1.9
W
Cthulhu
0
5
4
0.4
W
7
3
10
4
W
Baron Samedi
wrathilepsy
Baron Samedi
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,963
Damage
102,925
132,992
Taken
122,661
111,636
Mitigated
91,715
29,084
Healing
42,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,204
604
2,456
5,768
17,966
7,478
33
7,941
10,025
124,959
0
L
Nemesis
Chaos2Night
Nemesis
16,679
6,193
0
2,364
26,600
13,550
290
9,231
17,369
0
116,204
W
20,369
14,374
0
5,466
26,699
11,982
1,280
6,073
20,328
0
107,709
L
10,199
1,811
587
2,356
32,173
41,493
0
10,624
21,549
47,939
0
L
Apollo
Keelo12
Apollo
12,301
7,889
0
8,800
24,962
8,560
1,513
6,968
17,994
0
99,059
W
Ah Muzen Cab
KoolAIDKID6969
Ah Muzen Cab
34,617
22,247
0
14,748
25,940
10,813
2,296
9,658
16,282
0
167,038
L
Guan Yu
Turtlenator6
Guan Yu
19,580
1,749
2,092
4,661
31,291
40,555
474
12,711
18,580
17,081
83,583
W
Cthulhu
14,951
1,111
162
6,262
30,187
31,281
280
8,986
21,201
87,436
0
W
21,132
1,083
0
4,312
15,695
5,413
562
5,509
9,962
80,847
0
W
Baron Samedi
wrathilepsy
Baron Samedi
11,856
851
1,954
9,302
24,140
32,226
410
7,025
16,385
39,595
9,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,327
Gold Earned
71,731
760
Minions Killed
673
0
Camps Cleared
0
2,601,785
Distance Traveled
2,593,227
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,252
528
191
7
0
524,079
7
L
Nemesis
14,012
519
152
6
0
602,900
3
W
Vamana
14,305
530
136
5
0
547,091
8
L
Ymir
12,959
480
67
2
0
485,928
2
L
Apollo
13,308
493
168
6
0
509,608
7
W
Ah Muzen Cab
16,532
612
183
7
0
505,927
4
L
Guan Yu
14,796
548
182
7
0
479,270
9
W
Cthulhu
13,092
485
173
6
0
500,281
5
W
Agni
14,015
519
125
5
0
545,780
6
W
Baron Samedi
13,787
511
56
2
0
494,148
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role