Player Matchup

Baron Samedi
Baron Samedi
ButchSteeL
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,778 Elo+
Party 1
Ullr
Ullr
LDGFish
Ullr
Level 116
God Stats
5W - 3L
1,644 SR
Queue Stats
78W - 44L
1,814 Elo+
Party 1
Yu Huang
Yu Huang
Saint_Rayd
Yu Huang
Level 155
God Stats
6W - 6L
1,525 SR
Queue Stats
159W - 191L
1,639 Elo+
Solo
Team Averages
Level 113
1,556 SR
1,744 Elo+

VS

Team Averages
Level 154
1,646 SR
1,585 Elo+
Cerberus
Cerberus
DanSmooth
Cerberus
Level 159
God Stats
40W - 16L
1,808 SR
Queue Stats
92W - 60L
1,647 Elo+
Party 2
Zeus
Zeus
EdgarAIIenPWND
Zeus
Level 144
God Stats
257W - 305L
1,522 SR
Queue Stats
465W - 582L
1,468 Elo+
Solo
Shiva
Shiva
KORPS
Shiva
Level 158
God Stats
26W - 6L
1,608 SR
Queue Stats
147W - 107L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ButchSteeL
Baron Samedi
16
1 / 10 / 10
11,947
629
8,377
18,463
12,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
LDGFish
Ullr
20
9 / 4 / 4
15,162
798
23,598
18,109
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Saint_Rayd
Yu Huang
19
6 / 6 / 7
14,099
742
16,232
14,393
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanSmooth
Cerberus
19
4 / 4 / 13
13,917
732
12,000
27,581
35,043
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 11
12,838
676
14,427
13,805
5,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shiva
KORPS
Shiva
18
11 / 7 / 7
13,515
711
18,848
21,715
26,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
16
Kills
20
20
Deaths
16
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ButchSteeL
Baron Samedi
1
10
10
0.6
L
Cerberus
DanSmooth
Cerberus
4
4
13
2.63
L
5
5
11
2.1
L
Shiva
KORPS
Shiva
11
7
7
2.07
W
Ullr
LDGFish
Ullr
9
4
4
2.75
W
Yu Huang
Saint_Rayd
Yu Huang
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,207
Damage
45,275
50,965
Taken
63,101
23,416
Mitigated
66,849
9,511
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ButchSteeL
Baron Samedi
8,377
1,308
1,236
4,158
18,463
12,764
24
11,707
6,437
40,218
0
L
Cerberus
DanSmooth
Cerberus
12,000
429
0
6,672
27,581
35,043
352
8,750
18,831
52,858
0
L
14,427
1,450
0
1,368
13,805
5,465
252
6,676
7,129
45,487
0
L
Shiva
KORPS
Shiva
18,848
2,824
0
1,318
21,715
26,341
194
9,451
12,264
0
48,729
W
Ullr
LDGFish
Ullr
23,598
9,047
0
2,632
18,109
5,828
2,289
8,725
8,938
0
61,672
W
Yu Huang
Saint_Rayd
Yu Huang
16,232
1,229
0
1,485
14,393
4,824
72
6,726
7,391
40,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
40,270
197
Minions Killed
246
7
Camps Cleared
10
976,420
Distance Traveled
971,774
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,947
629
44
2
2
278,215
5
L
Cerberus
13,917
732
120
6
1
353,231
6
L
Zeus
12,838
676
62
3
2
295,858
0
L
Shiva
13,515
711
64
3
7
322,685
8
W
Ullr
15,162
798
106
6
5
386,693
3
W
Yu Huang
14,099
742
47
2
0
311,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role