Player Matchup

Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 89
God Stats
36W - 41L
1,543 SR
Queue Stats
39W - 57L
1,406 Elo+
Party 1
Medusa
Medusa
TooHaliarous4U
Medusa
Level 109
God Stats
1W - 1L
1,789 SR
Queue Stats
77W - 72L
1,456 Elo+
Solo
Thoth
Thoth
V2 SMG PLAYER
Thoth
Level 89
God Stats
13W - 8L
1,385 SR
Queue Stats
52W - 62L
1,503 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,455 Elo+

VS

Team Averages
Level 44
1,417 SR
1,510 Elo+
Achilles
Achilles
AlohaSnackbar22
Achilles
Level 87
God Stats
0W - 1L
1,251 SR
Queue Stats
38W - 18L
1,591 Elo+
Party 2
Charybdis
Charybdis
R4z1z3
Charybdis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
SPed1233
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
12,599
741
16,308
21,091
22,618
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 4 / 7
12,361
727
17,187
17,910
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 6 / 6
12,565
739
13,172
13,204
4,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
9 / 3 / 1
12,807
753
20,296
22,182
25,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
R4z1z3
Charybdis
12
1 / 12 / 7
10,130
596
7,518
16,585
3,353
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
SPed1233
Olorun
14
2 / 6 / 4
10,489
617
11,251
15,182
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
12
12
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
9
3
1
3.17
L
Charybdis
R4z1z3
Charybdis
1
12
7
0.38
L
Olorun
SPed1233
Olorun
2
6
4
0.67
W
5
2
13
5.75
W
7
4
7
2.63
W
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,667
Damage
39,065
52,205
Taken
53,949
34,622
Mitigated
35,783
18,830
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
20,296
2,512
0
2,666
22,182
25,737
0
10,165
12,017
638
50,013
L
Charybdis
R4z1z3
Charybdis
7,518
3,984
0
358
16,585
3,353
0
8,035
8,550
0
21,050
L
Olorun
SPed1233
Olorun
11,251
4,568
333
2,758
15,182
6,693
0
11,442
3,740
29,914
2,069
W
16,308
1,240
1,126
8,796
21,091
22,618
251
6,306
14,785
43,786
0
W
17,187
8,466
172
5,870
17,910
7,021
1,699
3,452
14,458
0
61,612
W
13,172
663
360
2,506
13,204
4,983
277
1,605
11,599
43,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
33,426
190
Minions Killed
113
13
Camps Cleared
2
935,590
Distance Traveled
870,787
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,807
753
43
3
1
357,763
2
L
Charybdis
10,130
596
33
2
1
242,263
4
L
Olorun
10,489
617
37
2
0
270,761
0
W
Cthulhu
12,599
741
38
2
4
359,878
3
W
Medusa
12,361
727
98
6
6
281,302
4
W
Thoth
12,565
739
54
3
3
294,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role