Player Matchup

Loki
Loki
AndreMD5699
Loki
Level 155
God Stats
62W - 76L
1,509 SR
Queue Stats
2,230W - 2,401L
1,507 Elo+
Solo
Scylla
Scylla
Dubstomper69
Scylla
Level 139
God Stats
2W - 0L
1,497 SR
Queue Stats
105W - 91L
1,534 Elo+
Solo
Hel
Hel
JDaddyBags
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 179L
1,458 Elo+
Party 2
Mercury
Mercury
Pumpkins776
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
423W - 442L
1,470 Elo+
Party 2
Hades
Hades
SynCxproduct
Hades
Level 48
God Stats
2W - 3L
1,454 SR
Queue Stats
151W - 156L
1,486 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,491 Elo+

VS

Team Averages
Level 112
1,410 SR
1,481 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Calisus13326
Izanami
Level 105
God Stats
0W - 3L
1,111 SR
Queue Stats
77W - 81L
1,443 Elo+
Party 3
Nu Wa
Nu Wa
SprayAndTebow
Nu Wa
Level 88
God Stats
8W - 9L
1,446 SR
Queue Stats
394W - 388L
1,521 Elo+
Solo
Yemoja
Yemoja
galaxyxeyes
Yemoja
Level 106
God Stats
1W - 2L
1,492 SR
Queue Stats
76W - 81L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 16
12,956
810
11,883
13,649
8,175
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
20
7 / 3 / 17
13,330
833
25,713
15,907
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 5 / 12
11,780
736
11,165
14,693
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Pumpkins776
Mercury
18
3 / 4 / 16
11,189
699
8,236
17,566
13,339
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 17
12,652
791
14,945
18,739
18,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 5 / 12
10,759
672
10,218
14,987
5,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
 
Set
16
2 / 6 / 8
10,235
640
9,751
13,764
9,624
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Calisus13326
Izanami
20
7 / 5 / 7
13,317
832
20,432
17,888
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
6 / 5 / 7
11,919
745
17,873
13,124
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
16
0 / 7 / 10
9,991
624
7,603
16,854
14,877
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
28
Kills
17
18
Deaths
28
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
12
1.6
L
Set
 
Set
2
6
8
1
W
4
4
16
3
L
Izanami
Calisus13326
Izanami
7
5
7
2.1
W
Scylla
7
3
17
5.17
W
8
5
12
2.8
W
Mercury
Pumpkins776
Mercury
3
4
16
2.75
L
6
5
7
1.9
W
6
2
17
7.25
L
Yemoja
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,942
Damage
65,877
80,554
Taken
76,617
52,155
Mitigated
41,156
40,069
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,218
2,942
1,044
2,091
14,987
5,345
138
10,850
4,023
23,210
0
L
Set
 
Set
9,751
1,741
47
579
13,764
9,624
0
7,907
5,688
0
12,604
W
11,883
1,937
879
2,407
13,649
8,175
1,086
4,523
9,126
0
32,944
L
Izanami
Calisus13326
Izanami
20,432
9,154
1,635
4,367
17,888
6,797
2,543
10,406
7,290
0
55,025
W
Scylla
25,713
1,194
1,748
3,644
15,907
6,002
1,155
8,621
7,286
67,222
0
W
11,165
475
13,908
5,529
14,693
5,789
237
6,847
7,846
22,250
0
W
Mercury
Pumpkins776
Mercury
8,236
3,127
2,247
1,168
17,566
13,339
2,645
7,806
9,760
0
25,568
L
17,873
2,961
1,298
1,753
13,124
4,513
0
9,225
3,831
32,999
0
W
14,945
1,067
3,377
5,162
18,739
18,850
525
7,897
10,842
31,894
0
L
Yemoja
7,603
771
5,894
1,108
16,854
14,877
306
12,648
3,962
17,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,907
Gold Earned
56,221
213
Minions Killed
148
0
Camps Cleared
0
1,501,803
Distance Traveled
1,272,099
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,759
672
37
2
0
269,844
0
L
Set
10,235
640
8
1
0
247,635
1
W
Loki
12,956
810
23
1
0
298,724
4
L
Izanami
13,317
832
69
4
0
295,945
5
W
Scylla
13,330
833
106
7
0
294,246
1
W
Hel
11,780
736
21
1
0
300,914
0
W
Mercury
11,189
699
35
2
0
349,402
0
L
Nu Wa
11,919
745
24
2
0
211,065
0
W
Hades
12,652
791
28
2
0
258,517
1
L
Yemoja
9,991
624
10
1
0
247,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role