Player Matchup

Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MonsterFan1996
Sol
Level 129
God Stats
5W - 2L
1,299 SR
Queue Stats
134W - 122L
1,529 Elo+
Party 1
Cupid
Cupid
Pinken
Cupid
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
776W - 287L
1,736 Elo+
Party 1
Nike
Nike
SgtSoftPaws
Nike
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
134W - 135L
1,594 Elo+
Party 1
Team Averages
Level 110
1,417 SR
1,572 Elo+

VS

Team Averages
Level 51
1,500 SR
1,481 Elo+
Atlas
Atlas
 
Atlas
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
IDKY_Human
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,463 Elo+
Solo
Olorun
Olorun
Kecks07TV
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
KinggGinger
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
UncleCarl25
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
7 / 1 / 9
7,653
1,276
10,756
4,411
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
 
Achilles
12
6 / 2 / 8
7,634
1,272
4,042
9,137
10,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 2 / 13
7,658
1,276
5,183
4,242
1,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Pinken
Cupid
12
0 / 0 / 9
6,749
1,125
3,738
4,721
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 9
7,593
1,266
5,748
8,432
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 3 / 2
6,255
1,043
7,259
7,866
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
IDKY_Human
Cliodhna
5
0 / 2 / 0
4,583
764
783
2,443
584
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Kecks07TV
Olorun
10
1 / 6 / 0
5,620
937
3,308
8,448
2,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
KinggGinger
Jing Wei
9
0 / 6 / 4
5,295
883
2,562
7,473
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
UncleCarl25
Danzaburou
11
1 / 4 / 2
5,762
960
3,704
5,679
1,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
21
Kills
5
7
Deaths
21
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
9
11.5
W
Achilles
 
Achilles
6
2
8
5
L
Atlas
 
Atlas
3
3
2
1.33
L
Cliodhna
IDKY_Human
Cliodhna
0
2
0
0
L
Olorun
Kecks07TV
Olorun
1
6
0
0.17
L
Jing Wei
KinggGinger
Jing Wei
0
6
4
0.33
W
3
2
13
4.75
W
Cupid
Pinken
Cupid
0
0
9
4.5
W
5
2
9
4.75
L
Danzaburou
UncleCarl25
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
17,616
30,943
Taken
31,909
23,832
Mitigated
13,420
10,887
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,756
197
0
781
4,411
1,895
397
1,725
2,686
21,748
0
W
Achilles
 
Achilles
4,042
712
421
890
9,137
10,407
466
2,488
6,649
0
6,432
L
Atlas
 
Atlas
7,259
3,010
0
1,658
7,866
6,151
0
2,183
5,683
13,473
0
L
Cliodhna
IDKY_Human
Cliodhna
783
0
0
523
2,443
584
0
1,687
756
0
783
L
Olorun
Kecks07TV
Olorun
3,308
1,884
364
2,057
8,448
2,704
0
5,167
3,281
5,689
0
L
Jing Wei
KinggGinger
Jing Wei
2,562
1,200
0
500
7,473
2,169
0
2,812
4,661
0
3,258
W
5,183
1,619
653
1,211
4,242
1,740
986
2,412
1,830
11,216
0
W
Cupid
Pinken
Cupid
3,738
1,823
2,655
2,535
4,721
2,128
2,615
1,868
2,853
0
9,068
W
5,748
160
0
1,741
8,432
7,662
453
2,074
6,358
0
8,626
L
Danzaburou
UncleCarl25
Danzaburou
3,704
1,191
458
526
5,679
1,812
0
4,090
1,589
0
10,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
27,515
62
Minions Killed
26
0
Camps Cleared
0
688,503
Distance Traveled
472,560
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,653
1,276
17
3
0
148,482
0
W
Achilles
7,634
1,272
8
1
0
133,710
3
L
Atlas
6,255
1,043
3
1
0
115,182
1
L
Cliodhna
4,583
764
0
0
0
38,755
0
L
Olorun
5,620
937
9
2
0
103,121
0
L
Jing Wei
5,295
883
0
0
0
115,694
0
W
Sol
7,658
1,276
18
3
0
125,315
0
W
Cupid
6,749
1,125
11
2
0
128,847
0
W
Nike
7,593
1,266
8
1
0
152,149
0
L
Danzaburou
5,762
960
14
2
0
99,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role