Player Matchup

Baron Samedi
Baron Samedi
Ahpau--
Baron Samedi
Level 100
God Stats
2W - 2L
1,443 SR
Queue Stats
170W - 150L
1,450 Elo+
Party 1
Khepri
Khepri
Ghostley78
Khepri
Level 86
God Stats
8W - 3L
1,526 SR
Queue Stats
171W - 156L
1,446 Elo+
Party 1
Shiva
Shiva
fierce_unit_4791
Shiva
Level 29
God Stats
12W - 10L
1,375 SR
Queue Stats
108W - 99L
1,437 Elo+
Party 1
Team Averages
Level 72
1,448 SR
1,444 Elo+

VS

Team Averages
Level 50
1,435 SR
1,361 Elo+
Fafnir
Fafnir
Neim_91
Fafnir
Level 63
God Stats
3W - 3L
1,542 SR
Queue Stats
47W - 63L
1,352 Elo+
Party 2
Poseidon
Poseidon
TRANTula013
Poseidon
Level 67
God Stats
0W - 4L
1,328 SR
Queue Stats
60W - 81L
1,401 Elo+
Party 2
Charybdis
Charybdis
Tstocks222
Charybdis
Level 21
God Stats
16W - 15L
1,435 SR
Queue Stats
53W - 58L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahpau--
Baron Samedi
13
9 / 0 / 4
8,443
844
12,403
6,675
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Ghostley78
Khepri
12
2 / 0 / 10
7,624
762
7,673
9,325
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 8
7,259
726
2,971
5,657
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Neim_91
Fafnir
11
0 / 4 / 0
6,971
697
4,484
13,484
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
TRANTula013
Poseidon
9
0 / 3 / 0
6,065
607
7,994
6,312
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tstocks222
Charybdis
10
0 / 6 / 0
6,275
628
5,551
8,139
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ahpau--
Baron Samedi
9
0
4
11
W
Khepri
Ghostley78
Khepri
2
0
10
7
L
Fafnir
Neim_91
Fafnir
0
4
0
0
L
Poseidon
TRANTula013
Poseidon
0
3
0
0
L
Charybdis
Tstocks222
Charybdis
0
6
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
18,029
21,657
Taken
27,935
14,247
Mitigated
15,089
8,288
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ahpau--
Baron Samedi
12,403
1,725
2,062
2,478
6,675
3,224
36
4,576
2,099
30,827
0
W
Khepri
Ghostley78
Khepri
7,673
962
0
1,952
9,325
7,379
0
5,291
4,034
20,404
0
L
Fafnir
Neim_91
Fafnir
4,484
2,312
0
4,678
13,484
10,302
46
8,206
4,572
11,801
0
L
Poseidon
TRANTula013
Poseidon
7,994
1,621
0
1,083
6,312
2,058
0
4,863
1,094
28,969
0
L
Charybdis
Tstocks222
Charybdis
5,551
2,938
0
1,534
8,139
2,729
326
5,576
2,145
0
16,388
W
2,971
662
475
1,321
5,657
3,644
0
2,964
2,693
0
15,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
19,311
96
Minions Killed
102
5
Camps Cleared
3
599,073
Distance Traveled
549,304
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,443
844
35
4
2
184,720
3
W
Khepri
7,624
762
22
2
1
203,997
1
L
Fafnir
6,971
697
7
1
0
184,856
1
L
Poseidon
6,065
607
51
5
2
190,909
5
L
Charybdis
6,275
628
44
4
1
173,539
3
W
Shiva
7,259
726
39
4
2
210,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role