Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
VictorSilva963
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tyr
Tyr
lucasbraga66
Tyr
Level 109
God Stats
2W - 0L
1,175 SR
Queue Stats
28W - 32L
1,478 Elo+
Solo
Team Averages
Level 128
1,392 SR
1,493 Elo+

VS

Team Averages
Level 86
1,356 SR
1,259 Elo+
Thor
Thor
DustyShot
Thor
Level 113
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 30L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
Lidog1v9
Kukulkan
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 31L
1,267 Elo+
Party 1
Tyr
Tyr
ZlyZ
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
12 / 1 / 6
13,034
869
23,772
14,052
5,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 5 / 8
11,071
738
7,540
10,681
4,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 10
11,115
741
6,837
17,585
13,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 7 / 3
9,732
649
9,557
16,984
4,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Lidog1v9
Kukulkan
15
3 / 5 / 6
10,640
709
12,901
12,334
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
ZlyZ
Tyr
14
2 / 6 / 6
9,867
658
8,701
16,103
10,079
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
9
9
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
6
15
L
Thor
4
7
3
0.79
L
Kukulkan
Lidog1v9
Kukulkan
3
5
6
1.2
W
4
5
8
1.6
L
Tyr
ZlyZ
Tyr
2
6
6
0.83
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
31,159
42,318
Taken
45,421
23,080
Mitigated
18,874
15,897
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,772
10,082
0
6,590
14,052
5,453
2,998
4,307
9,545
0
79,139
L
Thor
9,557
2,409
0
2,012
16,984
4,911
0
2,393
14,427
0
29,766
L
Kukulkan
Lidog1v9
Kukulkan
12,901
1,866
0
685
12,334
3,884
0
1,519
10,699
51,767
0
W
7,540
243
0
3,013
10,681
4,302
70
2,438
8,033
25,326
0
L
Tyr
ZlyZ
Tyr
8,701
2,931
0
1,606
16,103
10,079
0
3,294
12,641
0
14,882
W
6,837
1,164
0
6,294
17,585
13,325
259
5,906
11,423
0
27,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
30,239
184
Minions Killed
153
9
Camps Cleared
4
781,930
Distance Traveled
743,494
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,034
869
107
7
5
284,271
4
L
Thor
9,732
649
45
3
3
239,960
4
L
Kukulkan
10,640
709
92
6
0
243,888
3
W
Anubis
11,071
738
33
2
0
219,886
2
L
Tyr
9,867
658
16
1
1
259,646
4
W
Tyr
11,115
741
44
3
4
277,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role