Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
trigliceridhos
Rama
Level 118
God Stats
4W - 5L
1,281 SR
Queue Stats
475W - 483L
1,553 Elo+
Solo
Team Averages
Level 136
1,427 SR
1,518 Elo+

VS

Team Averages
Level 97
1,476 SR
1,772 Elo+
Atlas
Atlas
Notaspecial2Guy
Atlas
Level 126
God Stats
3W - 0L
1,588 SR
Queue Stats
11W - 8L
1,741 Elo+
Party 2
Thoth
Thoth
apexaf
Thoth
Level 63
God Stats
1W - 0L
1,339 SR
Queue Stats
4W - 3L
1,969 Elo+
Party 2
Izanami
Izanami
wuggienorple
Izanami
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
3 / 2 / 1
7,625
763
7,281
8,559
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
11
0 / 3 / 4
6,648
665
4,248
14,122
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 13 / 1
6,131
613
4,635
12,151
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
8,422
842
6,281
8,896
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
apexaf
Thoth
13
8 / 1 / 6
8,745
875
13,620
7,943
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
wuggienorple
Izanami
13
7 / 1 / 5
8,692
869
8,669
8,365
2,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
18
18
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
2
1
1.75
L
Achilles
 
Achilles
0
3
4
0.67
W
3
2
11
4.25
W
Thoth
apexaf
Thoth
8
1
6
11
L
1
13
1
0.12
W
Izanami
wuggienorple
Izanami
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
28,570
34,832
Taken
25,204
14,540
Mitigated
12,329
3,791
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,281
820
0
930
8,559
1,638
0
5,874
2,685
18,956
0
L
Achilles
 
Achilles
4,248
701
0
2,611
14,122
10,137
0
6,381
7,741
0
15,848
W
6,281
2,262
0
3,631
8,896
7,390
0
2,110
6,491
12,918
0
W
Thoth
apexaf
Thoth
13,620
1,076
0
3,797
7,943
2,356
1,325
2,579
5,279
42,483
0
L
4,635
2,706
0
250
12,151
2,765
0
7,826
4,325
0
11,508
W
Izanami
wuggienorple
Izanami
8,669
6,185
0
2,261
8,365
2,583
640
2,865
5,304
0
36,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,404
Gold Earned
25,859
62
Minions Killed
125
2
Camps Cleared
6
470,016
Distance Traveled
533,840
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,625
763
30
3
2
161,776
2
L
Achilles
6,648
665
18
2
0
191,290
1
W
Atlas
8,422
842
8
1
0
168,953
1
W
Thoth
8,745
875
67
7
2
174,455
2
L
Rama
6,131
613
14
1
0
116,950
2
W
Izanami
8,692
869
50
5
4
190,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role