Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HroseMaster
Morgan Le Fay
Level 29
God Stats
19W - 17L
1,590 SR
Queue Stats
106W - 91L
1,544 Elo+
Party 1
Medusa
Medusa
NDeuz
Medusa
Level 49
God Stats
6W - 8L
1,459 SR
Queue Stats
177W - 202L
1,510 Elo+
Solo
Bellona
Bellona
Starbay
Bellona
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
360W - 294L
1,627 Elo+
Party 1
Atlas
Atlas
voidwalker36
Atlas
Level 64
God Stats
19W - 12L
1,661 SR
Queue Stats
310W - 250L
1,576 Elo+
Party 1
Team Averages
Level 76
1,542 SR
1,551 Elo+

VS

Team Averages
Level 78
1,635 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Blasilk
Baron Samedi
Level 83
God Stats
8W - 5L
1,690 SR
Queue Stats
492W - 463L
1,529 Elo+
Party 2
Osiris
Osiris
ChroniclesBlades
Osiris
Level 106
God Stats
3W - 6L
1,455 SR
Queue Stats
72W - 91L
1,481 Elo+
Party 3
Hou Yi
Hou Yi
Landolc9914
Hou Yi
Level 47
God Stats
12W - 15L
1,794 SR
Queue Stats
320W - 325L
1,458 Elo+
Party 2
Ares
Ares
Toishiro001
Ares
Level 129
God Stats
1W - 2L
1,734 SR
Queue Stats
2W - 4L
1,710 Elo+
Party 3
Cliodhna
Cliodhna
billybuttoms
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
8 / 0 / 5
7,457
678
7,069
5,942
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
HroseMaster
Morgan Le Fay
11
3 / 2 / 9
6,734
612
8,597
5,617
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NDeuz
Medusa
12
3 / 2 / 1
6,656
605
6,021
5,104
1,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Starbay
Bellona
11
1 / 1 / 3
6,304
573
4,325
8,403
7,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 9
6,306
573
4,903
9,415
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blasilk
Baron Samedi
9
3 / 8 / 0
5,795
527
5,028
8,892
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
5,566
506
4,432
8,521
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
10
1 / 4 / 2
5,873
534
3,587
7,215
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 4
5,597
509
4,703
9,740
6,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
billybuttoms
Cliodhna
11
1 / 4 / 2
6,119
556
4,559
8,381
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
7
7
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
5
10.5
L
Baron Samedi
Blasilk
Baron Samedi
3
8
0
0.38
L
0
2
1
0.25
W
Morgan Le Fay
HroseMaster
Morgan Le Fay
3
2
9
3.75
L
Hou Yi
1
4
2
0.5
W
Medusa
NDeuz
Medusa
3
2
1
1.75
W
Bellona
Starbay
Bellona
1
1
3
2.5
L
2
0
4
4
L
Cliodhna
billybuttoms
Cliodhna
1
4
2
0.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
22,309
34,481
Taken
42,749
20,069
Mitigated
23,051
7,315
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,069
2,904
0
2,138
5,942
2,652
0
975
4,876
0
40,132
L
Baron Samedi
Blasilk
Baron Samedi
5,028
523
828
1,183
8,892
3,787
180
4,930
3,660
25,386
0
L
4,432
1,429
0
1,562
8,521
8,965
340
1,320
7,183
0
24,696
W
Morgan Le Fay
HroseMaster
Morgan Le Fay
8,597
1,286
0
633
5,617
1,687
0
2,497
2,951
34,010
0
L
Hou Yi
3,587
1,201
0
1,638
7,215
1,634
0
512
6,703
0
35,180
W
Medusa
NDeuz
Medusa
6,021
1,695
0
155
5,104
1,278
14
330
4,774
0
48,233
W
Bellona
Starbay
Bellona
4,325
1,722
0
3,087
8,403
7,804
193
743
7,189
0
33,011
L
4,703
314
576
2,208
9,740
6,284
0
4,689
4,887
10,251
0
L
Cliodhna
billybuttoms
Cliodhna
4,559
529
0
3,288
8,381
2,381
0
1,525
6,816
0
40,879
W
4,903
1,605
0
1,302
9,415
6,648
0
4,773
4,454
17,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
28,950
323
Minions Killed
278
0
Camps Cleared
0
1,188,978
Distance Traveled
1,132,264
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,457
678
69
6
0
277,093
2
L
Baron Samedi
5,795
527
49
4
0
189,679
4
L
Osiris
5,566
506
56
5
0
217,801
3
W
Morgan Le Fay
6,734
612
78
7
0
212,039
3
L
Hou Yi
5,873
534
78
7
0
200,313
2
W
Medusa
6,656
605
82
7
0
224,931
5
W
Bellona
6,304
573
74
7
0
234,228
5
L
Ares
5,597
509
14
1
0
245,577
3
L
Cliodhna
6,119
556
81
7
0
278,894
0
W
Atlas
6,306
573
20
2
0
240,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role