Player Matchup

Atlas
Atlas
ChaosLegend1100
Atlas
Level 113
God Stats
3W - 1L
1,553 SR
Queue Stats
167W - 185L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
Trash-PandaUwU
Jing Wei
Level 157
God Stats
1W - 0L
1,215 SR
Queue Stats
38W - 41L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
ocnir
Nu Wa
Level 23
God Stats
4W - 2L
1,778 SR
Queue Stats
38W - 43L
1,334 Elo+
Party 1
Team Averages
Level 98
1,515 SR
1,440 Elo+

VS

Team Averages
Level 49
1,497 SR
1,354 Elo+
Chernobog
Chernobog
Chattygoon
Chernobog
Level 27
God Stats
0W - 4L
1,291 SR
Queue Stats
8W - 20L
1,225 Elo+
Party 2
Anubis
Anubis
OldGergg
Anubis
Level 65
God Stats
1W - 2L
1,700 SR
Queue Stats
6W - 7L
1,353 Elo+
Solo
Tyr
Tyr
WhyNutDonut
Tyr
Level 55
God Stats
4W - 13L
1,500 SR
Queue Stats
286W - 305L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
10,288
735
8,959
12,022
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
16
9 / 1 / 6
11,063
790
20,291
11,344
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
ocnir
Nu Wa
14
4 / 1 / 9
9,740
696
9,299
6,063
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chattygoon
Chernobog
12
2 / 5 / 1
9,304
665
5,277
13,321
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
OldGergg
Anubis
13
0 / 6 / 1
8,784
627
6,668
12,516
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 1
8,276
591
8,492
17,078
18,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Chernobog
Chattygoon
Chernobog
2
5
1
0.5
L
Anubis
OldGergg
Anubis
0
6
1
0.08
W
Jing Wei
9
1
6
12
L
1
4
1
0.38
W
Nu Wa
ocnir
Nu Wa
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
20,437
29,429
Taken
42,915
18,282
Mitigated
29,974
6,187
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,959
2,683
313
2,427
12,022
11,975
175
2,797
8,914
21,167
0
L
Chernobog
Chattygoon
Chernobog
5,277
3,450
0
1,072
13,321
6,366
0
3,063
10,128
0
22,813
L
Anubis
OldGergg
Anubis
6,668
681
335
4,131
12,516
5,317
0
5,621
6,823
37,908
0
W
Jing Wei
20,291
18,195
0
2,019
11,344
4,193
1,347
2,803
8,352
0
48,099
L
8,492
2,078
0
2,232
17,078
18,291
0
9,378
7,432
0
21,265
W
Nu Wa
ocnir
Nu Wa
9,299
4,348
0
1,428
6,063
2,114
394
1,803
4,129
30,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
26,364
134
Minions Killed
127
8
Camps Cleared
2
766,676
Distance Traveled
640,691
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,288
735
29
2
2
270,184
2
L
Chernobog
9,304
665
39
3
0
185,318
0
L
Anubis
8,784
627
66
5
2
202,492
3
W
Jing Wei
11,063
790
69
5
2
266,178
2
L
Tyr
8,276
591
22
2
0
252,881
2
W
Nu Wa
9,740
696
36
3
4
230,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role