Player Matchup

Achilles
Achilles
MArshmallow278
Achilles
Level 68
God Stats
9W - 14L
1,460 SR
Queue Stats
130W - 146L
1,428 Elo+
Party 1
Chronos
Chronos
The-nine12
Chronos
Level 60
God Stats
5W - 8L
1,417 SR
Queue Stats
31W - 61L
1,298 Elo+
Solo
King Arthur
King Arthur
spiritfox114
King Arthur
Level 47
God Stats
1W - 1L
1,690 SR
Queue Stats
80W - 101L
1,369 Elo+
Party 1
Team Averages
Level 58
1,522 SR
1,365 Elo+

VS

Team Averages
Level 55
1,547 SR
1,375 Elo+
Ymir
Ymir
Mac_Trey_71
Ymir
Level 28
God Stats
53W - 48L
1,501 SR
Queue Stats
126W - 122L
1,345 Elo+
Party 2
Hel
Hel
TheNowhereMan__
Hel
Level 79
God Stats
6W - 5L
1,540 SR
Queue Stats
26W - 27L
1,419 Elo+
Solo
Artemis
Artemis
dienosaur6
Artemis
Level 58
God Stats
10W - 3L
1,599 SR
Queue Stats
148W - 136L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 1 / 3
7,497
577
5,197
6,149
5,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
The-nine12
Chronos
13
3 / 1 / 2
8,406
647
13,047
8,201
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
spiritfox114
King Arthur
10
0 / 3 / 2
7,098
546
1,888
7,036
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
8,953
689
3,961
13,232
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 3
9,111
701
5,457
7,786
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
dienosaur6
Artemis
12
2 / 3 / 1
8,509
655
5,603
7,399
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
5
5
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
1
3
2.5
W
1
0
2
2
L
Chronos
The-nine12
Chronos
3
1
2
4
W
2
2
3
1.75
W
Artemis
dienosaur6
Artemis
2
3
1
0.83
L
King Arthur
spiritfox114
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
15,021
21,386
Taken
28,417
13,386
Mitigated
12,654
2,683
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,197
1,266
0
730
6,149
5,735
0
2,283
3,866
0
16,080
W
3,961
423
335
3,737
13,232
7,925
386
5,745
6,900
18,136
0
L
Chronos
The-nine12
Chronos
13,047
1,511
0
1,174
8,201
2,884
0
4,037
4,164
36,987
0
W
5,457
102
5,206
4,265
7,786
2,396
143
4,369
3,057
41,088
0
W
Artemis
dienosaur6
Artemis
5,603
4,027
0
1,314
7,399
2,333
1,931
2,538
4,559
0
25,505
L
King Arthur
spiritfox114
King Arthur
1,888
167
138
641
7,036
4,767
0
3,624
3,412
0
5,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
26,573
76
Minions Killed
143
3
Camps Cleared
7
534,387
Distance Traveled
698,225
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,497
577
22
2
1
146,231
3
W
Ymir
8,953
689
41
3
2
246,498
2
L
Chronos
8,406
647
43
3
0
240,979
0
W
Hel
9,111
701
53
4
2
245,871
1
W
Artemis
8,509
655
49
4
3
205,856
1
L
King Arthur
7,098
546
11
1
2
147,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role