Player Matchup

Zhong Kui
Zhong Kui
Jones3Gaming
Zhong Kui
Level 136
God Stats
1W - 1L
1,594 SR
Queue Stats
22W - 9L
1,785 Elo+
Party 1
Bastet
Bastet
MaiOfTheFey
Bastet
Level 156
God Stats
2W - 0L
1,812 SR
Queue Stats
136W - 79L
1,693 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nekromaj
Ah Muzen Cab
Level 142
God Stats
6W - 1L
1,672 SR
Queue Stats
92W - 43L
1,727 Elo+
Party 1
Team Averages
Level 145
1,693 SR
1,735 Elo+

VS

Team Averages
Level 99
1,655 SR
1,607 Elo+
Cliodhna
Cliodhna
Im Kairos
Cliodhna
Level 143
God Stats
3W - 1L
1,724 SR
Queue Stats
132W - 83L
1,830 Elo+
Party 2
Achilles
Achilles
gonegonz
Achilles
Level 109
God Stats
8W - 3L
1,698 SR
Queue Stats
196W - 184L
1,515 Elo+
Party 2
Scylla
Scylla
xFahdy
Scylla
Level 45
God Stats
8W - 7L
1,543 SR
Queue Stats
154W - 136L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jones3Gaming
Zhong Kui
17
7 / 5 / 5
13,073
726
15,202
20,149
27,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
17
2 / 5 / 10
12,550
697
8,128
12,833
9,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Nekromaj
Ah Muzen Cab
19
4 / 2 / 9
13,455
748
25,608
13,518
5,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Im Kairos
Cliodhna
18
6 / 5 / 4
13,048
725
13,240
19,222
15,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
gonegonz
Achilles
18
4 / 2 / 6
12,451
692
9,511
24,703
40,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
xFahdy
Scylla
15
2 / 6 / 6
10,828
602
12,171
11,322
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
13
Kills
12
12
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Im Kairos
Cliodhna
6
5
4
1.6
W
Zhong Kui
Jones3Gaming
Zhong Kui
7
5
5
1.9
W
Bastet
2
5
10
1.4
W
Ah Muzen Cab
Nekromaj
Ah Muzen Cab
4
2
9
4.25
L
Achilles
gonegonz
Achilles
4
2
6
3.5
L
Scylla
xFahdy
Scylla
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,938
Damage
34,922
46,500
Taken
55,247
42,671
Mitigated
59,214
11,883
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Im Kairos
Cliodhna
13,240
910
0
6,683
19,222
15,969
0
5,691
13,531
0
62,490
W
Zhong Kui
Jones3Gaming
Zhong Kui
15,202
1,204
0
6,000
20,149
27,649
783
5,235
14,339
32,235
0
W
Bastet
8,128
2,404
0
1,876
12,833
9,405
422
4,310
7,305
0
31,343
W
Ah Muzen Cab
Nekromaj
Ah Muzen Cab
25,608
7,848
0
4,007
13,518
5,617
2,236
2,126
11,234
0
103,901
L
Achilles
gonegonz
Achilles
9,511
1,725
253
5,587
24,703
40,218
0
6,232
18,471
0
27,215
L
Scylla
xFahdy
Scylla
12,171
455
0
0
11,322
3,027
0
3,600
7,722
33,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
36,327
233
Minions Killed
224
12
Camps Cleared
4
957,046
Distance Traveled
943,498
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,048
725
109
6
1
277,260
2
W
Zhong Kui
13,073
726
48
3
3
259,998
11
W
Bastet
12,550
697
37
2
4
339,398
3
W
Ah Muzen Cab
13,455
748
148
8
5
357,650
1
L
Achilles
12,451
692
45
3
1
366,736
3
L
Scylla
10,828
602
70
4
2
299,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role