Player Matchup

Set
Set
ActuallyNoOne
Set
Level 108
God Stats
6W - 6L
1,571 SR
Queue Stats
218W - 210L
1,502 Elo+
Party 3
Poseidon
Poseidon
EvilMable
Poseidon
Level 106
God Stats
22W - 17L
1,530 SR
Queue Stats
992W - 1,029L
1,475 Elo+
Party 1
Chang'e
Chang'e
Géstalt
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,568 Elo+
Party 3
Ao Kuang
Ao Kuang
KILLERPANDA961
Ao Kuang
Level 98
God Stats
11W - 15L
1,513 SR
Queue Stats
285W - 302L
1,519 Elo+
Party 1
Cupid
Cupid
NaFam
Cupid
Level 108
God Stats
1W - 2L
1,552 SR
Queue Stats
105W - 98L
1,534 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,520 Elo+

VS

Team Averages
Level 116
1,625 SR
1,547 Elo+
Nemesis
Nemesis
BadgerMeat
Nemesis
Level 127
God Stats
18W - 18L
1,527 SR
Queue Stats
439W - 411L
1,646 Elo+
Party 2
Atlas
Atlas
JuiceMcDaniels
Atlas
Level 124
God Stats
140W - 139L
1,562 SR
Queue Stats
438W - 449L
1,492 Elo+
Party 2
Charybdis
Charybdis
PhysicianAke
Charybdis
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 119L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Super-Rio26
Nu Wa
Level 144
God Stats
117W - 97L
1,587 SR
Queue Stats
586W - 617L
1,499 Elo+
Party 2
Nike
Nike
UWBadger0
Nike
Level 62
God Stats
7W - 7L
1,951 SR
Queue Stats
100W - 89L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,551
450
8,067
15,460
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
EvilMable
Poseidon
16
2 / 5 / 2
9,594
505
6,776
11,348
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Géstalt
Chang'e
14
3 / 2 / 1
9,351
492
7,518
9,865
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
16
2 / 6 / 1
9,375
493
8,468
18,534
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
NaFam
Cupid
16
3 / 4 / 1
9,978
525
7,198
13,377
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadgerMeat
Nemesis
19
6 / 1 / 10
11,487
605
16,010
14,470
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 15
9,711
511
6,057
13,520
11,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
PhysicianAke
Charybdis
16
3 / 6 / 4
10,166
535
5,764
13,145
4,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 1 / 8
10,719
564
15,599
8,727
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
14
3 / 2 / 7
9,207
485
4,419
11,610
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
23
23
Deaths
12
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Nemesis
BadgerMeat
Nemesis
6
1
10
11
L
Poseidon
EvilMable
Poseidon
2
5
2
0.6
L
Chang'e
Géstalt
Chang'e
3
2
1
1.75
W
3
2
15
5.25
L
Ao Kuang
2
6
1
0.42
L
Cupid
NaFam
Cupid
3
4
1
0.88
W
Charybdis
PhysicianAke
Charybdis
3
6
4
0.83
W
8
1
8
12
W
Nike
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
47,849
68,584
Taken
61,472
24,589
Mitigated
31,511
23,921
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,067
2,190
0
2,781
15,460
7,025
0
5,644
9,703
0
55,576
W
Nemesis
BadgerMeat
Nemesis
16,010
6,468
0
2,538
14,470
6,406
0
7,259
7,075
0
100,628
L
Poseidon
EvilMable
Poseidon
6,776
866
0
2,885
11,348
2,585
0
4,482
6,790
84,047
0
L
Chang'e
Géstalt
Chang'e
7,518
392
1,083
3,462
9,865
6,456
284
3,027
6,539
40,003
0
W
6,057
2,043
2,423
3,166
13,520
11,082
0
3,540
9,404
18,266
4,366
L
Ao Kuang
8,468
2,167
0
8,030
18,534
4,856
0
3,643
14,891
61,374
0
L
Cupid
NaFam
Cupid
7,198
3,035
216
5,464
13,377
3,667
0
4,414
8,927
0
69,701
W
Charybdis
PhysicianAke
Charybdis
5,764
2,907
0
2,505
13,145
4,412
957
2,204
10,851
0
70,415
W
15,599
2,794
0
1,624
8,727
2,823
1,099
4,646
3,551
66,480
0
W
Nike
4,419
633
0
1,458
11,610
6,788
0
4,299
6,237
0
36,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
51,290
564
Minions Killed
476
0
Camps Cleared
0
1,754,793
Distance Traveled
1,931,235
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,551
450
95
5
0
373,391
9
W
Nemesis
11,487
605
149
8
0
444,499
4
L
Poseidon
9,594
505
147
8
0
351,497
8
L
Chang'e
9,351
492
79
4
0
345,132
2
W
Atlas
9,711
511
32
2
0
403,017
3
L
Ao Kuang
9,375
493
101
5
0
338,400
2
L
Cupid
9,978
525
142
7
0
346,373
4
W
Charybdis
10,166
535
126
7
0
350,280
6
W
Nu Wa
10,719
564
102
5
0
352,045
10
W
Nike
9,207
485
67
4
0
381,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role