Player Matchup

Sylvanus
Sylvanus
Gold III
DurableClive
Sylvanus
Gold III
Level 125
God Stats
1W - 0L
1,307 SR
Queue Stats
608W - 641L
1,582 MMR
Party 1
Da Ji
Da Ji
Diamond V
Fox Sin9400
Da Ji
Diamond V
Level 144
God Stats
1W - 0L
1,721 SR
Queue Stats
44W - 62L
2,067 MMR
Solo
Zeus
Zeus
Diamond V
VinnyLV87
Zeus
Diamond V
Level 151
God Stats
84W - 77L
1,697 SR
Queue Stats
578W - 623L
2,123 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,575 SR
1,924 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,574 SR
1,832 MMR
Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold II
KJH_leader
Cabrakan
Gold II
Level 156
God Stats
0W - 2L
1,345 SR
Queue Stats
52W - 26L
1,844 MMR
Solo
Olorun
Olorun
Diamond III
iSoIo
Olorun
Diamond III
Level 147
God Stats
1W - 3L
1,876 SR
Queue Stats
206W - 211L
2,151 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DurableClive
Sylvanus
17
6 / 5 / 10
12,473
780
13,360
20,123
20,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 7 / 9
12,041
753
12,619
17,588
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
18
6 / 3 / 10
12,675
792
20,911
10,131
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasAh Muzen CabHorusBastetShiva

VS

Bans
GilgameshGebAresSobekXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 9 / 7
11,772
736
12,412
17,365
7,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
KJH_leader
Cabrakan
16
3 / 4 / 9
12,060
754
9,522
22,387
31,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
iSoIo
Olorun
17
6 / 5 / 8
12,206
763
15,581
17,725
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
14
15
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
9
7
0.94
W
Sylvanus
DurableClive
Sylvanus
6
5
10
2.2
W
6
7
9
1.5
L
Cabrakan
KJH_leader
Cabrakan
3
4
9
1.88
W
Zeus
6
3
10
3.67
L
Olorun
iSoIo
Olorun
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,890
Damage
37,515
47,842
Taken
57,477
37,065
Mitigated
46,531
10,686
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,412
5,121
0
2,268
17,365
7,099
1,141
8,076
9,064
0
49,062
W
Sylvanus
DurableClive
Sylvanus
13,360
2,973
3,223
5,704
20,123
20,836
818
10,804
9,319
27,083
5,255
W
12,619
1,835
0
931
17,588
10,742
1,134
7,225
10,363
0
26,963
L
Cabrakan
KJH_leader
Cabrakan
9,522
1,633
0
6,384
22,387
31,486
323
13,635
8,428
13,536
0
W
Zeus
20,911
1,590
0
828
10,131
5,487
750
5,559
4,572
64,682
0
L
Olorun
iSoIo
Olorun
15,581
8,021
571
6,836
17,725
7,946
1,521
11,824
5,674
62,427
4,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
36,038
150
Minions Killed
170
7
Camps Cleared
7
792,620
Distance Traveled
803,358
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,772
736
58
4
3
227,156
3
W
Sylvanus
12,473
780
45
3
4
244,322
0
W
Da Ji
12,041
753
27
2
1
260,480
0
L
Cabrakan
12,060
754
6
0
0
313,143
4
W
Zeus
12,675
792
78
5
2
287,818
4
L
Olorun
12,206
763
106
7
4
263,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role