Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
BangBadaBoomPow
Zhong Kui
Silver I
Level 113
God Stats
1W - 0L
1,422 SR
Queue Stats
87W - 89L
1,287 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
BrzT_BLADE
Baron Samedi
Gold V
Level 159
God Stats
9W - 17L
1,639 SR
Queue Stats
473W - 483L
1,275 MMR
Solo
Cernunnos
Cernunnos
Silver II
Montyr Zell
Cernunnos
Silver II
Level 48
God Stats
2W - 4L
1,587 SR
Queue Stats
37W - 37L
1,301 MMR
Solo
Mulan
Mulan
Gold V
Yusha Neon
Mulan
Gold V
Level 107
God Stats
12W - 10L
1,557 SR
Queue Stats
90W - 94L
1,281 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,541 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,493 SR
1,282 MMR
Jormungandr
Jormungandr
Gold V
HebrewHammer290
Jormungandr
Gold V
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
228W - 229L
1,272 MMR
Solo
Hades
Hades
Gold V
HungVersTop
Hades
Gold V
Level 116
God Stats
6W - 6L
1,532 SR
Queue Stats
131W - 131L
1,269 MMR
Solo
Mercury
Mercury
Silver II
I1TZXxXJoker
Mercury
Silver II
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,306 MMR
Solo
Hou Yi
Hou Yi
Silver I
XGypsyCrusaderX
Hou Yi
Silver I
Level 128
God Stats
1W - 4L
1,328 SR
Queue Stats
207W - 225L
1,258 MMR
Solo
Osiris
Osiris
Gold V
neekel-_-
Osiris
Gold V
Level 86
God Stats
13W - 9L
1,605 SR
Queue Stats
101W - 100L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 7
6,820
487
5,017
11,612
7,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
BangBadaBoomPow
Zhong Kui
13
4 / 1 / 6
7,800
557
13,273
8,281
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
BrzT_BLADE
Baron Samedi
15
6 / 0 / 4
8,630
616
9,201
10,804
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Montyr Zell
Cernunnos
14
2 / 0 / 3
7,889
564
6,655
7,959
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
15
8 / 0 / 1
8,736
624
6,208
7,446
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BellonaGilgameshDa JiArachne

VS

Bans
SolMedusaCabrakanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HebrewHammer290
Jormungandr
8
1 / 5 / 2
5,619
401
5,227
14,676
5,770
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
6,480
463
4,639
10,131
2,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
I1TZXxXJoker
Mercury
10
1 / 5 / 1
5,988
428
3,919
11,133
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 1
6,614
472
3,230
8,260
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
neekel-_-
Osiris
11
0 / 5 / 0
6,290
449
5,221
11,240
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
3
3
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
7
2.25
W
Zhong Kui
BangBadaBoomPow
Zhong Kui
4
1
6
7
W
Baron Samedi
BrzT_BLADE
Baron Samedi
6
0
4
8
L
Jormungandr
HebrewHammer290
Jormungandr
1
5
2
0.4
L
1
4
1
0.38
L
Mercury
I1TZXxXJoker
Mercury
1
5
1
0.3
W
Cernunnos
Montyr Zell
Cernunnos
2
0
3
3.5
L
0
3
1
0.17
W
Mulan
8
0
1
8.5
L
Osiris
neekel-_-
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,354
Damage
22,236
46,102
Taken
55,440
25,942
Mitigated
19,683
24,720
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,017
1,739
1,280
3,458
11,612
7,126
289
4,657
6,028
0
21,683
W
Zhong Kui
BangBadaBoomPow
Zhong Kui
13,273
1,989
0
3,750
8,281
5,234
1,449
3,674
4,607
53,734
0
W
Baron Samedi
BrzT_BLADE
Baron Samedi
9,201
675
414
6,656
10,804
7,715
1,409
437
10,367
45,958
0
L
Jormungandr
HebrewHammer290
Jormungandr
5,227
1,970
132
2,016
14,676
5,770
0
4,689
9,987
21,401
0
L
4,639
192
440
3,715
10,131
2,941
0
6,762
3,334
33,363
0
L
Mercury
I1TZXxXJoker
Mercury
3,919
2,264
0
161
11,133
3,363
0
4,013
6,927
0
29,920
W
Cernunnos
Montyr Zell
Cernunnos
6,655
2,275
0
3,408
7,959
2,633
130
768
7,191
0
54,877
L
3,230
1,164
0
1,675
8,260
1,936
0
0
8,260
0
44,704
W
Mulan
6,208
914
0
5,754
7,446
3,234
0
330
7,116
0
64,767
L
Osiris
neekel-_-
Osiris
5,221
1,556
0
2,068
11,240
5,673
0
6,300
4,458
0
34,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
30,991
433
Minions Killed
309
0
Camps Cleared
0
1,357,802
Distance Traveled
1,267,611
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,820
487
34
2
0
280,627
6
W
Zhong Kui
7,800
557
93
7
0
245,051
4
W
Baron Samedi
8,630
616
94
7
0
232,210
2
L
Jormungandr
5,619
401
31
2
0
243,263
0
L
Hades
6,480
463
89
6
0
242,126
6
L
Mercury
5,988
428
56
4
0
302,581
0
W
Cernunnos
7,889
564
97
7
0
252,801
2
L
Hou Yi
6,614
472
68
5
0
231,982
2
W
Mulan
8,736
624
115
8
0
347,113
0
L
Osiris
6,290
449
65
5
0
247,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role