Player Matchup

Kukulkan
Kukulkan
AshMelusi69
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
EatinYellowSnow
Anubis
Level 79
God Stats
23W - 11L
1,642 SR
Queue Stats
130W - 132L
1,402 Elo+
Party 2
Fenrir
Fenrir
LegendSenseiS
Fenrir
Level 77
God Stats
4W - 2L
1,573 SR
Queue Stats
199W - 210L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
LexieLow
Danzaburou
Level 47
God Stats
45W - 40L
1,506 SR
Queue Stats
196W - 244L
1,344 Elo+
Party 2
Horus
Horus
xXM0J0Xx
Horus
Level 67
God Stats
48W - 37L
1,567 SR
Queue Stats
250W - 291L
1,350 Elo+
Party 2
Team Averages
Level 55
1,558 SR
1,409 Elo+

VS

Team Averages
Level 70
1,483 SR
1,394 Elo+
Yu Huang
Yu Huang
Elfregn
Yu Huang
Level 87
God Stats
3W - 4L
1,503 SR
Queue Stats
147W - 162L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
InsaneXArtist
Cernunnos
Level 82
God Stats
7W - 7L
1,561 SR
Queue Stats
106W - 124L
1,406 Elo+
Party 1
Odin
Odin
Knobody
Odin
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
56W - 81L
1,325 Elo+
Party 1
Artio
Artio
Metopa
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
T3int3dGrundl3
Sun Wukong
Level 109
God Stats
32W - 31L
1,350 SR
Queue Stats
254W - 279L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AshMelusi69
Kukulkan
15
3 / 6 / 5
9,057
477
6,419
8,089
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
16 / 2 / 9
11,590
610
29,200
15,782
8,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 9
10,477
551
16,721
19,190
16,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
LexieLow
Danzaburou
15
6 / 5 / 9
9,889
520
9,677
12,889
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
xXM0J0Xx
Horus
14
1 / 3 / 18
9,328
491
6,248
16,279
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Elfregn
Yu Huang
14
6 / 8 / 2
9,258
487
9,339
13,463
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
InsaneXArtist
Cernunnos
15
8 / 6 / 3
9,689
510
19,270
19,423
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Knobody
Odin
13
2 / 9 / 2
8,139
428
3,686
17,022
11,636
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Metopa
Artio
13
2 / 6 / 9
8,129
428
8,919
16,086
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
T3int3dGrundl3
Sun Wukong
15
2 / 5 / 2
9,249
487
7,954
18,805
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
34
Kills
20
20
Deaths
34
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AshMelusi69
Kukulkan
3
6
5
0.92
W
16
2
9
10.25
L
Yu Huang
Elfregn
Yu Huang
6
8
2
0.88
L
Cernunnos
InsaneXArtist
Cernunnos
8
6
3
1.58
L
Odin
Knobody
Odin
2
9
2
0.33
W
8
4
9
3.13
W
Danzaburou
LexieLow
Danzaburou
6
5
9
2.1
L
Artio
Metopa
Artio
2
6
9
1.08
L
Sun Wukong
T3int3dGrundl3
Sun Wukong
2
5
2
0.6
W
Horus
xXM0J0Xx
Horus
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,265
Damage
49,168
72,229
Taken
84,799
49,237
Mitigated
41,208
25,130
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AshMelusi69
Kukulkan
6,419
493
0
250
8,089
3,201
655
3,363
4,655
49,792
0
W
29,200
2,932
0
9,547
15,782
8,935
750
3,497
12,213
81,321
0
L
Yu Huang
Elfregn
Yu Huang
9,339
1,543
0
1,175
13,463
4,204
210
7,499
5,964
44,274
3,386
L
Cernunnos
InsaneXArtist
Cernunnos
19,270
10,407
0
7,745
19,423
5,990
719
4,557
14,866
0
62,280
L
Odin
Knobody
Odin
3,686
643
0
1,397
17,022
11,636
165
10,417
6,605
0
25,711
W
16,721
5,440
0
3,740
19,190
16,425
0
5,061
13,908
0
71,438
W
Danzaburou
LexieLow
Danzaburou
9,677
3,347
195
3,001
12,889
4,447
643
3,157
9,452
0
41,806
L
Artio
Metopa
Artio
8,919
1,447
651
3,953
16,086
12,388
373
6,859
9,227
19,446
0
L
Sun Wukong
T3int3dGrundl3
Sun Wukong
7,954
1,536
228
7,368
18,805
6,990
0
6,287
12,518
0
64,154
W
Horus
xXM0J0Xx
Horus
6,248
1,892
1,613
6,784
16,279
16,229
152
2,252
13,733
0
20,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
44,464
405
Minions Killed
363
0
Camps Cleared
0
1,836,007
Distance Traveled
1,571,597
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,057
477
91
5
0
367,477
0
W
Anubis
11,590
610
117
6
0
363,462
1
L
Yu Huang
9,258
487
95
5
0
282,080
1
L
Cernunnos
9,689
510
90
5
0
281,467
5
L
Odin
8,139
428
48
3
0
304,903
0
W
Fenrir
10,477
551
106
6
0
403,801
0
W
Danzaburou
9,889
520
64
3
0
323,591
3
L
Artio
8,129
428
20
1
0
348,973
1
L
Sun Wukong
9,249
487
110
6
0
354,174
2
W
Horus
9,328
491
27
1
0
377,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role