Player Matchup

Guan Yu
Guan Yu
Aw0l12
Guan Yu
Level 123
God Stats
5W - 1L
1,726 SR
Queue Stats
316W - 322L
1,499 Elo+
Solo
Atlas
Atlas
ErectKermit
Atlas
Level 127
God Stats
14W - 7L
1,631 SR
Queue Stats
658W - 639L
1,628 Elo+
Party 1
Hun Batz
Hun Batz
JTLivi
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,572 Elo+
Party 1
Charybdis
Charybdis
ThisIsSPARTA997
Charybdis
Level 156
God Stats
2W - 2L
1,339 SR
Queue Stats
173W - 157L
1,540 Elo+
Solo
Chronos
Chronos
nHTB26
Chronos
Level 117
God Stats
7W - 7L
1,375 SR
Queue Stats
602W - 587L
1,652 Elo+
Party 1
Team Averages
Level 110
1,514 SR
1,578 Elo+

VS

Team Averages
Level 95
1,428 SR
1,540 Elo+
Bakasura
Bakasura
BobdiggityFMD
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hail Insomniac
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,310 SR
Queue Stats
76W - 76L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
N7VictoryKaiser
Cthulhu
Level 124
God Stats
6W - 5L
1,506 SR
Queue Stats
351W - 357L
1,528 Elo+
Party 3
Chang'e
Chang'e
considine94
Chang'e
Level 128
God Stats
2W - 3L
1,323 SR
Queue Stats
388W - 397L
1,529 Elo+
Party 3
Ah Puch
Ah Puch
rubbadubduh
Ah Puch
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aw0l12
Guan Yu
14
3 / 1 / 21
8,153
815
4,339
8,971
10,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 3 / 22
9,006
901
13,690
13,101
13,215
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
JTLivi
Hun Batz
13
5 / 4 / 16
8,484
848
7,686
7,948
4,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
ThisIsSPARTA997
Charybdis
15
4 / 2 / 19
8,704
870
9,387
7,983
3,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
nHTB26
Chronos
16
11 / 2 / 13
9,543
954
10,824
10,273
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BobdiggityFMD
Bakasura
11
0 / 7 / 6
6,783
678
2,236
9,282
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Hail Insomniac
Morgan Le Fay
14
3 / 6 / 4
7,960
796
8,878
8,796
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 4
7,588
759
6,125
12,761
11,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
considine94
Chang'e
14
3 / 5 / 3
7,896
790
7,460
9,919
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
rubbadubduh
Ah Puch
13
3 / 6 / 2
7,518
752
11,370
8,998
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
28
Kills
10
12
Deaths
28
91
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aw0l12
Guan Yu
3
1
21
13.5
L
Bakasura
BobdiggityFMD
Bakasura
0
7
6
0.43
W
5
3
22
5.33
L
Morgan Le Fay
Hail Insomniac
Morgan Le Fay
3
6
4
0.83
W
Hun Batz
JTLivi
Hun Batz
5
4
16
3.25
L
1
4
4
0.75
W
Charybdis
ThisIsSPARTA997
Charybdis
4
2
19
6.75
L
Chang'e
considine94
Chang'e
3
5
3
0.9
W
Chronos
nHTB26
Chronos
11
2
13
8.75
L
Ah Puch
rubbadubduh
Ah Puch
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,926
Damage
36,069
48,276
Taken
49,756
34,670
Mitigated
30,260
24,378
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aw0l12
Guan Yu
4,339
215
7,150
4,632
8,971
10,087
396
6,963
1,873
0
6,505
L
Bakasura
BobdiggityFMD
Bakasura
2,236
1,164
280
469
9,282
3,922
0
3,669
5,386
0
2,730
W
13,690
4,579
783
2,587
13,101
13,215
226
6,086
7,015
23,548
0
L
Morgan Le Fay
Hail Insomniac
Morgan Le Fay
8,878
957
192
617
8,796
3,883
0
3,382
5,122
20,556
0
W
Hun Batz
JTLivi
Hun Batz
7,686
1,422
1,122
960
7,948
4,064
560
5,848
2,045
0
12,952
L
6,125
317
431
1,122
12,761
11,148
0
6,212
6,311
17,865
0
W
Charybdis
ThisIsSPARTA997
Charybdis
9,387
3,158
2,153
1,404
7,983
3,346
1,708
6,878
1,105
0
18,712
L
Chang'e
considine94
Chang'e
7,460
376
3,467
2,844
9,919
7,664
0
5,363
4,255
16,319
0
W
Chronos
nHTB26
Chronos
10,824
3,338
1,314
2,273
10,273
3,958
1,462
8,058
2,215
22,134
0
L
Ah Puch
rubbadubduh
Ah Puch
11,370
192
0
388
8,998
3,643
0
4,947
3,837
17,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
37,745
97
Minions Killed
84
0
Camps Cleared
0
941,797
Distance Traveled
797,488
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,153
815
5
1
0
206,376
0
L
Bakasura
6,783
678
4
0
0
145,848
1
W
Atlas
9,006
901
20
2
0
171,613
0
L
Morgan Le Fay
7,960
796
24
2
0
151,222
0
W
Hun Batz
8,484
848
12
1
0
185,312
0
L
Cthulhu
7,588
759
23
2
0
160,355
0
W
Charybdis
8,704
870
24
2
0
173,309
0
L
Chang'e
7,896
790
20
2
0
190,427
3
W
Chronos
9,543
954
36
4
0
205,187
0
L
Ah Puch
7,518
752
13
1
0
149,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role